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Month Index: September, 1998
From: Harry Bandoian <h_bandoian@???????.com> Date: Fri, 04 Sep 1998 08:49:10 PDT Subject: Re: CUSTOM: Spelljammer -=- The Next Generation
>MIXTURE - the "Dragon Magazine" future as a player called it, and the
>actual future of the campaign, near enough - the
>advances each sort of good spelljammer has are
>incorporated into "modernised" designs, more
>common "living ships" grown from bizarre wildspace
>flora and fauna, some mixture of technology
>Golems as robots, "Half Golem" cyborgs, energy weapon
>"wands", "staves", gunnes and magic powered armour
>("gnomeworks" supposedly, actually not) with older
>style space swashbuckling - a relative golden age,
>that surely cannot last forever.
I'm sure this will raise the hackles of some list members with the cries
of
"Go play Star Wars, not AD&D if you want robots and lasers" or some
other
crap.
Your ideas sound interesting. I'd love to hear more details about your
campaign, especially the Godjammers.
Well, actualy Im trying to make a conversion into a totaly new world.
But unfortunatly Im having a REALLY BIG dryspot right now.....
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Month Index: September, 1998