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Month Index: September, 1998
From: The Astronauts' Guild <geckoes@???????.???.au> Date: Fri, 4 Sep 1998 23:12:13 +1000 (EST) Subject: Re: CUSTOM: Spelljammer -=- The Next Generation
GODJAMMERS The Godjammers are vessels whose propulsion system is god force. For HOLY AVENGER STARFIGHTER For example, a Paladin of Ptah could have a +5 Holy Avenger one-man starship, which would basically be a sword-shaped hull with hilt "wings", covered in silver and able to float and fly at SR 4 or 5 by virtue solely of the Deus Vult - "God Wills It" power of Ptah. Of course it would only fly off when Ptah wished the Paladin to go on a quest, unless the Paladin was high enough level to be granted a semipermanent spelljamming field around his ship as a boon from his god. There are many similar vessels - Thor Mjolnirjammers, Chronepsis "Kugelblitz" starfighters, etc. JIHAD CLASS WARSHIPS Jihad class vessels are spelljammer catamaran hulled battlecruisers. In place of a Helm they have a High Fane to a deity, as appropriate to the deity. It might be a place of beauty and light with stained glass windows and choirs; it might be a torture chamber with a blood-spattered altar rock choked with cobwebs and chains. Constant prayers and/or sacrifice maintain the motive force of the vessel, so whenever it is moving, its religious services are being conducted, and as it is a warship in a Holy War, these services regenerate clerical spells for the priests on board quickly and allow divination and other rituals to be used incessantly to provide "sensor information" for the craft. Religions that utilise Jihad class warships almost without exception teach that any crewmember, from most humble to most holy, goes straight to the abode of the blessed should they die in the cause on board. The vessels usually resemble a High Cleric's stronghold or cathedral mounted on a circular, hexagonal or octagonal (or pentacle, trident, etc.) platform of rock, with appropriate religious symbols, pennons, etc. decking out the outer areas. Evil and Good clerical effects are focussed through an enormous mizzenmast in the form of the (un)holy symbol, so that space battles can include gigantic spectral hands swiping each other's ships, silvery white Turning effects scattering an evil Jihad-class's undead crew, or baleful black energies pouring through the chapel on a LG vessel, exploding its inner sanctum and causing the whole vessel to delist. WISHJAMMERS A properly worded set of wishes can indeed create an Arabian Nights or Mystaran spelljamming ship, unable to be adversely affected by the ire of the gods and goddesses. These "wishjammers" each have a unique drive, which must have a unique fuel, such as chocolate biscuits, penguin sweat, gold coins, etc. This fuel is fed into a jade idol which takes the place of the Helm and functions as if a furnace or artifurnace. SR is between 2 and 3 usually. Wishjammers are all on the small side since their creators' limited mortal intelligences are unable to create a spelljammer much over a Tradesman in size. PLANEJAMMERS With the exception that these ornate, powerful and outerplanar being- crewed vessels originate in an Outer Plane and are as comfortable flying through the Planes as they are in the Prime's wildspace, they are very similar to large "conventional" spelljammers. Beings unable to function a Prime deities build and use these craft for their own reasons. Some of them have fallen into cutters' hands of course. Most of these vessels would be classed as Furnace driven or Psihelm driven under the older spelljammer rules. The cutters who use them mostly call spelljammers "superannuated", ie old and old-fashioned. CHRONOJAMMERS The legendary and insane to some vessels that fly from 420,000,000 BCE to the far future and sometimes stop off in wildspace between Temporal Prime jaunts are almost all products of the time-exiled city-state of Pangea in the dinosaurian distant past. They include the Rosebud class time sleds (crew 4, SR 1 in space, 100 years/turn in TP Man C E) all the way up to the Melchizedek class Temporal Dreadnoughts, with Chronohelms or Chronofurnaces generating the effects of a high-level Chronomantic spell or "just" insanely powerful Psionic or Magical dimensional travel or "warping" or "spacefolding" effects. Even the gods shudder at what the creation of these vessels by the rogue Chronomancers portend.
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Month Index: September, 1998