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Previous Message: Re: CUSTOM: Spelljammer -=- The Next Generation
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Month Index: September, 1998


From:     Harry Bandoian <h_bandoian@???????.com>
Date:     Thu, 03 Sep 1998 23:57:07 PDT
Subject:  Re: CUSTOM: Spelljammer -=- The Next Generation
Kool! Could u send me more info? if ur going to send it to me personaly
could u send it to scratch00@?????????.net.

I would also likt to know if this game is online and if it is I would
like to join...........

----Original Message Follows----
Date: Fri, 4 Sep 1998 14:04:34 +1000 (EST)
From: "The Astronauts' Guild" <geckoes@???????.???.au>
To: spelljammer@????.com
Subject: Re: [SPELLJAMMER] - CUSTOM: Spelljammer -=- The Next Generation
Reply-To: spelljammer@????.com


Some people have suggested stargates, wormholes etc.

In my actual campaign which has spread cancerously across time and
space,
etc. I have had a few different advances shown in alternate futures,
most
based on the "The Nail" principle - one event or fact alters markedly so
that the future is a somewhat simplified but challenging one:

NO HELMS - starbeast chariots, planar travel, Planejammers and
Timejammers

CHEAP HELMS - Spelljammer - The Next Generation - very trekky

WAR IN HEAVEN - Godjammers, fleets of warships, militarised future with
			cheap "spell packages" learned by "war wizards"

STASIS - Arcane and other shadowy races maintain a technology embargo
keeping
			wildspace as is for centuries. This ends when an
			external threat race not in on the game crashes
			through the known spheres, butchering as it goes.

MIXTURE - the "Dragon Magazine" future as a player called it, and the
			actual future of the campaign, near enough - the
			advances each sort of good spelljammer has are
			incorporated into "modernised" designs, more
			common "living ships" grown from bizarre wildspace
			flora and fauna, some mixture of technology
			Golems as robots, "Half Golem" cyborgs, energy weapon
			"wands", "staves", gunnes and magic powered armour
			("gnomeworks" supposedly, actually not) with older
			style space swashbuckling - a relative golden age,
			that surely cannot last forever.
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Previous Message: Re: CUSTOM: Spelljammer -=- The Next Generation
Next Message: Re: CUSTOM: Spelljammer -=- The Next Generation
Month Index: September, 1998

SubjectFromDate (UTC)
CUSTOM: Spelljammer -=- The Next Generation    The Astronauts' Guild    02 Sep 1998 13:24:50
Re: CUSTOM: Spelljammer -=- The Next Generation    Robert Burmeister    03 Sep 1998 23:50:51
Re: CUSTOM: Spelljammer -=- The Next Generation    Harry Bandoian    04 Sep 1998 01:34:03
Re: CUSTOM: Spelljammer -=- The Next Generation    The Astronauts' Guild    04 Sep 1998 04:04:34
Re: CUSTOM: Spelljammer -=- The Next Generation    Harry Bandoian    04 Sep 1998 06:57:07
Re: CUSTOM: Spelljammer -=- The Next Generation    Toby Mekelburg    04 Sep 1998 07:50:50
Re: CUSTOM: Spelljammer -=- The Next Generation    Optimus    04 Sep 1998 10:19:14
Re: CUSTOM: Spelljammer -=- The Next Generation    The Astronauts' Guild    04 Sep 1998 13:12:13
Re: CUSTOM: Spelljammer -=- The Next Generation    Staffan Johansson    04 Sep 1998 13:35:50
Re: CUSTOM: Spelljammer -=- The Next Generation    Harry Bandoian    04 Sep 1998 15:49:10
Re: CUSTOM: Spelljammer -=- The Next Generation    Harry Bandoian    04 Sep 1998 16:00:33
Re: CUSTOM: Spelljammer -=- The Next Generation    Harry Bandoian    04 Sep 1998 16:03:29
Re: CUSTOM: Spelljammer -=- The Next Generation    KUlrich276@???.com    05 Sep 1998 23:16:06
Re: CUSTOM: Spelljammer -=- The Next Generation    Matthew Gorman    07 Sep 1998 22:58:40
Re: CUSTOM: Spelljammer -=- The Next Generation    Downer, Chris    09 Sep 1998 21:43:07
Re: CUSTOM: Spelljammer -=- The Next Generation    Solauren    09 Sep 1998 22:31:24
Re: CUSTOM: Spelljammer -=- The Next Generation    Harry Bandoian    10 Sep 1998 02:58:39
Re: CUSTOM: Spelljammer -=- The Next Generation    The Astronauts' Guild    10 Sep 1998 03:49:12

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