Previous Message: Re: Your turn
Next Message: Re: Crossbows
Month Index: July, 1998
From: Harry Bandoian <h_bandoian@???????.com> Date: Fri, 03 Jul 1998 15:49:58 PDT Subject: Re: Crossbows
A joke! Apparently your funnybone shrank because of excessive internet use! What are u a vulcan? ----Original Message Follows---- Date: Fri, 03 Jul 1998 12:43:44 -0500 To: spelljammer@????.com From: corwin@??????????.com (cameron orwin) Subject: Re: [SPELLJAMMER] - Crossbows Reply-To: spelljammer@????.com I can't see why anything would get lost going across the internet unless you have some kind of point filter on your e-mail. At 10:34 AM 7/3/98 PDT, you wrote: >no!!! Thats it this is my last post on this damage topic! I like the way >it is now, I was just trying to get a point across. But then again alot >of the point gets lost when its sent across the internet (lol) > >----Original Message Follows---- >Date: Fri, 03 Jul 1998 12:04:48 -0500 >To: spelljammer@????.com >From: corwin@??????????.com (cameron orwin) >Subject: Re: [SPELLJAMMER] - Crossbows >Reply-To: spelljammer@????.com > >Are you saying that you would rather paly a game where a character gets >killed nearly everytime that he gets hit? You must enjoy making new >characters. Although I would not call it realistic, D&D is fun because >PC's can get into fights without facing death every time. Otherwise, >the >PC's would spend a career running. Anything else would be stupid. Not >much of a hero. > >At 09:54 AM 7/3/98 PDT, you wrote: >>Im not saying every hit should kill, Im just pointing out the that not >>every hit is a flesh wound. If look at the possabilitys, even at 99:1 >>that the wound is leathel (sp?) ewventualy the character will recive a >>lethal wound >> >>----Original Message Follows---- >>Date: Fri, 03 Jul 1998 00:45:53 -0400 (EDT) >>From: gantr@???.edu >>Subject: Re: [SPELLJAMMER] - Crossbows >>To: spelljammer@????.com >>Reply-To: spelljammer@????.com >> >> >> >>On Thu, 2 Jul 1998, Harry Bandoian wrote: >> >>> Ya in AD&D you could take a slash to the gut take 20 points of damage >>> and still survive the fight! I mean in real life your guts would be >>all >>> over the floor and youd BE DEAD!!!!! But in AD&D high level heros are >>> invinceable in real life human (elves draves..etc) are more delicate! >>I >>> mean comeon in real life a guy gets a bullet to the abdomen and dies >>in >>> AD&D a hero gets slashed hacked burned cut and diced and still >manages >>> to make it out _alive_!!! >> >>In the immortal words of most action movies at some point: "I'm fine! >>It's just a flesh wound!" >> >>As you discuss "realistic" damage assessment and hit points, remember >>that >>most high-level hit point loss is not due to sustaining actual impacts >>from weapons. It represents the luck and skill of the higher level >>individual, and the fatigue and strain he suffers avoiding a >potentially >>fatal blow. Sure it isn't "realistic", but that's why I play >>role-playing >>games. If I wanted realism, I'd put down my dice and go for a walk >>somewhere. It doesn't get much more realistic than real life. >> >>Anyway, back to the hit points. They do represent luck and skill. >>Because of that, I have finally worked out a system whereby players can >>expend hit points to improve die rolls. I haven't tested it yet, so I >>would apreciate the feedback. >> >>Effect HP Loss >>Extra +1 on hit roll (before the roll) 1 >>Extra +1 on hit roll (after the roll) 2 >>Extra +1 on damage roll (before the roll) 2 >>Extra +1 on damage roll (after the roll) 3 >>Hit a creature which requires a magical weapon >> to be hit (per attack) 5 per plus >>Extra +1 on saving throw (before the roll) 2 >>Extra +1 on saving throw (after the roll) 4 >> >>There's probably more I could add to the chart, but I can't think of >>anything right now. Feedback is welcome. >> >>Richard Gant >>--------------------------------------------------------------------------- >---- >>To fight and conquer in all your battles is not supreme excellence; >>supreme excellence consists in breaking the enemy's resistance without >>fighting. In the practical art of war, the best thing of all is to >take >>the enemy's country whole and intact; to shatter and destroy it is not >>so >>good. So, too, it is better to capture an army entire than to destroy >>it, >>to capture a regiment, a detachment, or a company entire than to >destroy >>them. >> -Sun Tzu >>--------------------------------------------------------------------------- >---- >> >> >> >>*************************************************************************** >>To unsubscribe from this list send mail to majordomo@????.com with the >>line >>'unsubscribe spelljammer' as the body of the message. >> >> >> >>______________________________________________________ >>Get Your Private, Free Email at http://www.hotmail.com >>*************************************************************************** >>To unsubscribe from this list send mail to majordomo@????.com with the >line >>'unsubscribe spelljammer' as the body of the message. >> > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@????.com with the >line >'unsubscribe spelljammer' as the body of the message. > > > >______________________________________________________ >Get Your Private, Free Email at http://www.hotmail.com >*************************************************************************** >To unsubscribe from this list send mail to majordomo@????.com with the line >'unsubscribe spelljammer' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@????.com with the line 'unsubscribe spelljammer' as the body of the message. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com
Previous Message: Re: Your turn
Next Message: Re: Crossbows
Month Index: July, 1998
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Crossbows | Harry Bandoian | |||
| Crossbows | Will A Wagner | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Robert Burmeister | |||
| Re: Crossbows | MaceScen@???.com | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | cameron orwin | |||
| Re: Crossbows | MaceScen@???.com | |||
| Re: Crossbows | Dan Hayes | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | cameron orwin | |||
| Re: Crossbows | Grey Knowles | |||
| Re: Crossbows | Grey Knowles | |||
| Re: Crossbows | MaceScen@???.com | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Jesse LaBranche | |||
| Re: Crossbows | Paul Westermeyer | |||
| Re: Crossbows | seeker@???.edu | |||
| Re: Crossbows | Robert Burmeister | |||
| Re: Crossbows | Robert Burmeister | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | MaceScen@???.com | |||
| Re: Crossbows | MaceScen@???.com | |||
| Re: Crossbows | Jesse LaBranche | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Robert Burmeister | |||
| Re: Crossbows | Grey Knowles | |||
| Re: Crossbows | Abe Brown | |||
| Re: Crossbows | Abe Brown | |||
| Re: Crossbows | seeker@???.edu | |||
| Re: Crossbows | MaceScen@???.com | |||
| Crossbows | Will A Wagner | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Paul Westermeyer | |||
| Re: Crossbows | Harry Bandoian | |||
| Crossbows | Will A Wagner | |||
| Re: Crossbows | Jesse LaBranche | |||
| Re: Crossbows | John McCloud | |||
| Re: Crossbows | Manuel Gonzalez | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | MaceScen@???.com | |||
| Re: Crossbows | gantr@???.edu | |||
| Re: Crossbows | Staffan Johansson | |||
| Re: Crossbows | David Sarkies | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | cameron orwin | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | cameron orwin | |||
| Re: Crossbows | gantr@???.edu | |||
| Re: Crossbows | Staffan Johansson | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Jesse LaBranche | |||
| Re: Crossbows | tlhawk@???-??.org | |||
| Crossbows | Harry Bandoian | |||
| Crossbows | Harry Bandoian | |||
| Re: Crossbows | Abe Brown | |||
| Crossbows | Valkyrja | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | seeker@???.edu | |||
| Re: Crossbows | Manuel Gonzalez | |||
| Re: Crossbows | Harry Bandoian | |||
| Re: Crossbows | Jesse LaBranche | |||
| Crossbows | Valkyrja | |||
| Re: Crossbows | Ronski | |||
| Re: Crossbows | Manuel Gonzalez | |||
| Crossbows | Will A Wagner | |||
| Crossbows | Valkyrja | |||
| Re: Crossbows | seeker@???.edu | |||
| Re: Crossbows | John McCloud |