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Month Index: July, 1998
From: Optimus <optimus@???.????-??????.de> Date: Fri, 3 Jul 1998 11:19:48 +0000 Subject: Re: Richard Grant's Hitpoint-Dierollimprovement Table
Hi everybody, >Sure it isn't "realistic", but that's why I play role-playing >games. Basically I agree, but as I wrote in my other message, it is a shame that PCs tend to get overconfident while fighting and then start whining, once they are down to a few hitpoints and could actually die. I prefer a system with a minimum risk at all times, even when the hitpoints are at their maximum. And this reminds me to modify the optional rule of an unmodified "20" on the attack roll into a critical hit rather than an additional attack. >I haven't tested it yet, so I would apreciate the feedback. >Effect HP Loss >Extra +1 on hit roll (before the roll) 1 >Extra +1 on hit roll (after the roll) 2 >Extra +1 on damage roll (before the roll) 2 >Extra +1 on damage roll (after the roll) 3 >Hit a creature which requires a magical weapon > to be hit (per attack) 5 per plus >Extra +1 on saving throw (before the roll) 2 >Extra +1 on saving throw (after the roll) 4 >There's probably more I could add to the chart, but I can't think of >anything right now. Feedback is welcome. You probably intended it this way anyway, but just to be on the save side, I would suggest that you can only modify each die roll once. For instance, you cannot boost your to-hit by 5 points, but just by one, either before or after the die-roll (which is, according to the chart, more expensive for the obvious reason). Increasing the to-hit after the roll makes sense, because there isn't anything more annyoing than to see you have missed by a mere point (which happened to me thrice in a row with a monster, which had a thac0 of 7...). However increasing the damage roll afterwards does not seem to make sense to me, since Damage is scored automatically and it does not matter whether I increase it before or after rolling. Perhaps you should rather consider a re-roll, if player's are not content with their damage roll. A re-roll should cost more than a +1 adjustment though. With regards, Kai "Logic is the foundation of discipline. Discipline is the essence of control. I am in control." Tuvok, Voyager ___________________________________________________ optimus@????.???.????-??????.de
Previous Message: babel fish
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Month Index: July, 1998
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Richard Grant's Hitpoint-Dierollimprovement Table | Optimus | |||
| Re: Richard Grant's Hitpoint-Dierollimprovement Table | steve swenson |