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Month Index: July, 1998


From:     Optimus <optimus@???.????-??????.de>
Date:     Fri, 3 Jul 1998 11:19:48 +0000
Subject:  Re: Hitpoints = Luck?
Hi everyone,

>As an example, imagine a 1st level fighter with 8 hp, who gets hit
>for 7 points of damage. That's a nasty wound, probably hit him in
>the stomach or something. However, let's say he survives (he had a
>friendly cleric nearby), and advances to 10th level, with 80 hp. Now
>he gets into another fight, and takes another 7 hp hit. He sees that
>blow coming a long way away, and turns so it doesn't hit him
>squarely in the belly, but rather scratches his arm - tick off 7 hp.

So, does "cure light wounds" work as "restore some luck" at higher
levels, since the character does not actually get wounded, but uses
up his luck?

With regards,

Kai



"Logic is the foundation of discipline.
Discipline is the essence of control.
I am in control."
Tuvok, Voyager
___________________________________________________
optimus@????.???.????-??????.de


Previous Message: One thing
Next Message: Realistic Combat System?
Month Index: July, 1998

SubjectFromDate (UTC)
Hitpoints = Luck?    Optimus    03 Jul 1998 11:19:48
Re: Hitpoints = Luck?    Staffan Johansson    03 Jul 1998 13:20:42
Re: Hitpoints = Luck?    Jesse LaBranche    03 Jul 1998 23:04:01

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