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Month Index: June, 1998


From:     Harry Bandoian <scratch00@?????????.net>
Date:     Thu, 11 Jun 1998 23:02:53 -0400
Subject:  Re: Bombers
ok, thinking back thats true (vietnam).
>Yes, but what's the point when nothing can hit you?  The
> big worry in
> WW2 was AA guns that could hit as high as the craft could fly.
 In WWII the NEED for AA arose, so why wouldnt it be true in spelljammer.
 K, you do have a point. and with the idea of not not getting shot at (PCs
wouldnt use these ships).

OK, I admit it I made up the idea in like 10 seconds! Go figure.
____________________________________________________________________________
_
"Ours is not to reason why. Ours is but to do and die!"
A great unknowen Jammer
____________________________________________________________________________
____________

> -----Original Message-----
> From: owner-spelljammer@??????.????????.????.com
> [mailto:owner-spelljammer@??????.????????.????.com]On Behalf Of Adam
> Miller
> Sent: Thursday, June 11, 1998 10:28 PM
> To: spelljammer@????.com
> Subject: Re: [SPELLJAMMER] - Bombers
>
>
> Harry Bandoian wrote:
> >
> > Ok, lets think back to WWII.......................................
> > 1) in WWII the small bombers could carry one or two heavy bomb
> and they were
> > SLOW! and big bombers have little or no defenses and they
> require fighter
> > escorts.
>
> 	Yes, but in spelljamming the situation is slightly
> reveresed: the big
> ships will be both faster and more capable of defending themselves
> (better chance for major helms, higher level magi, more weapons, and
> lots of archers).  Little bombers won't be able to carry as much.
>
> > 2) Small bombers could be conceled by spells better then large ships and
> > teleport spells cant target moving targets can they?
>
> 	Which makes them better for precision bombing and knocking out minor
> targets; they wouldn't have the payload for any serious damage (only
> exception I can think of: holds of holding; but again, this works just
> as well for big ships).
>
> > 3) And could we all remebmber that we are talking about a 5-10
> ton ship not
> > a  1/2 ton ship!
>
> 	I wasn't thinking of a half ton ship.  Even a 10 ton ship can't take
> too many hits from an intercept ship.  Two solid hits from a catapult
> and it's pretty much junk.
>
> > 4) The idea is get in and get out! as quick as possable. Not to
> hover around
> > waiting for people to shoot at you.
>
> 	Question: WITH WHAT?  A catapult?  Bows?  Ballista?  They
> can't fire up
> that high!  Can they reach a thousand feet straight up?  Howbout two
> thousand?  Hell, there are virtually no spells that have that kind of
> range (if you find them, point them out; even lightning bolt has a range
> of 800 ft with a 20th level caster).  Nevermind the needed arc of fire!
> Just hover about and drop barrels of smokepowder with special impact
> runes (hmmm, new spell?) from 1200' and all you have to worry about is
> enemy spelljammers, flying magi, or maybe flying monsters (in any case,
> the bigger the ship, the better).
>
> > 5) The other idea is to attack at night or in darkness so they
> (the people
> > on the reciving end) cant SHOOT you. This is what the brittish
> did during
> > thier bombing raides on germany. The US used day bombing, and
> they suffered
> > heavy loses. And since u can use magic to help detect your
> target and for
> > precise bombing you could devise some type of helm seeker modifcation.
>
> 	  There
> was also the problem with having to fly lower to increase accuraccy
> because of the momentium of the bomb being dropped.  With hovering
> craft, you cut that problem to nearly nil.  All you have to account for
> is wind.  Of course, the biggest problem with this kind of tech is your
> going to have a horribly high number of dud bombs, which means that your
> going to need lots of bombs to be effective at this tactic.
> 	In any case, I think that the larger bombers would be more
> effient at
> mass destruction than smaller ones (need only one helm/ship as opposed
> to, say 5 or 6), while the smaller bombers would be given less important
> missions.  The smaller bombers would probably be good at hitting
> isolated targets, such as a troop column, a caravan, or a small fort,
> where the bomber needs to get in low to increase its chances of
> hitting.  The bigger ships would be used to bomb major targets, such as
> cities, castles, keeps, troop camps, etc, where you would want as big a
> payload as possible and accuraccy really doesn't mean anything.
>
> --
> Night Druid
>
> "DAMN!!  I get 25 E.P. for sewing my own wounds???
> I'm rippin' them babies out and sewing them again!!!"
> -Bob, Knights of the Dinner Table
>
> "I only chewed in self defense; I never swallowed"
> -Draco, Dragonheart
> ******************************************************************
> *********
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> with the line
> 'unsubscribe spelljammer' as the body of the message.
>


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Month Index: June, 1998

SubjectFromDate (UTC)
Bombers    Harry Bandoian    11 Jun 1998 02:52:11
Re: Bombers    Adam Miller    11 Jun 1998 03:21:59
Re: Bombers    gantr@???.edu    11 Jun 1998 03:59:45
Re: Bombers    Darrell Lalonde    11 Jun 1998 04:29:14
Re: Bombers    The Astronauts' Guild    11 Jun 1998 14:55:20
Re: Bombers    Harry Bandoian    11 Jun 1998 16:09:03
Re: Bombers    Harry Bandoian    11 Jun 1998 16:28:12
Re: Bombers    Harry Bandoian    11 Jun 1998 16:32:36
Re: Bombers    Harry Bandoian    11 Jun 1998 16:44:22
Re: Bombers    Paul Westermeyer    11 Jun 1998 20:02:23
Re: Bombers    Robert Burmeister    11 Jun 1998 21:39:16
Re: Bombers    Robert Burmeister    11 Jun 1998 21:44:17
Re: Bombers    Adam Miller    12 Jun 1998 00:11:23
Re: Bombers    Harry Bandoian    12 Jun 1998 01:10:36
Re: Bombers    Harry Bandoian    12 Jun 1998 01:13:28
Re: Bombers    Harry Bandoian    12 Jun 1998 01:16:29
Re: Bombers    Harry Bandoian    12 Jun 1998 01:35:47
Re: Bombers    Darrell Lalonde    12 Jun 1998 02:15:17
Re: Bombers    Adam Miller    12 Jun 1998 02:27:54
Re: Bombers    Harry Bandoian    12 Jun 1998 03:02:53
Re: Bombers    Harry Bandoian    12 Jun 1998 02:42:53
Re: Bombers    Robert Burmeister    12 Jun 1998 04:26:32
Re: Bombers    Robert Burmeister    12 Jun 1998 04:35:21
Re: Bombers    The Astronauts' Guild    12 Jun 1998 07:39:17
Re: Bombers    Harry Bandoian    12 Jun 1998 15:04:26
Re: Bombers    Harry Bandoian    12 Jun 1998 15:06:59
Re: Bombers    Kramer, Piet Rene    12 Jun 1998 18:32:58
Re: Bombers    Peter Mikelsons    12 Jun 1998 18:39:32
Re: Bombers    Harry Bandoian    12 Jun 1998 19:05:38
Re: Bombers    Adam Miller    12 Jun 1998 19:26:25
Re: Bombers    Paul Westermeyer    13 Jun 1998 00:46:02
Re: Bombers    Paul Westermeyer    13 Jun 1998 00:48:27
Re: Bombers    Robert Burmeister    13 Jun 1998 04:06:23
Re: Bombers    Harry Bandoian    13 Jun 1998 14:55:32
Re: Bombers    Kramer, Piet Rene    13 Jun 1998 18:34:53
Re: Bombers    Adam Miller    14 Jun 1998 03:50:15
Re: Bombers    Robert Burmeister    14 Jun 1998 13:20:38
Re: Bombers    Leroy Van Camp III    14 Jun 1998 18:05:56
Re: Bombers    Adam Miller    14 Jun 1998 18:44:41
Re: Bombers    Leroy Van Camp III    14 Jun 1998 19:47:07
Re: Bombers    A Half-Drow Bard...    15 Jun 1998 09:03:44
Re: Bombers    Downer, Chris    15 Jun 1998 17:49:23
Re: Bombers    Adam Miller    15 Jun 1998 18:58:17
Re: Bombers    MaceScen@???.com    16 Jun 1998 00:36:59
Re: Bombers    MaceScen@???.com    16 Jun 1998 00:37:01
Re: Bombers    Robert Burmeister    16 Jun 1998 00:36:43
Bombers    Valkyrja    16 Jun 1998 02:35:23
Re: Bombers    Harry Bandoian    16 Jun 1998 16:20:05
Re: Bombers    Downer, Chris    16 Jun 1998 16:37:23
Re: Bombers    A Half-Drow Bard...    17 Jun 1998 08:45:17

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