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Month Index: June, 1998
From: SHAKEYT@???.com Date: Mon, 8 Jun 1998 19:04:55 EDT Subject: Re: Grand Helm
In a message dated 6/8/98 12:04:36 PM Pacific Daylight Time, optimus@???.rwth-
aachen.de writes:
<< spelljammer@????.com >>
In the Encyclopedia Magica vol. 2 , it says the following about a Grand Helm:
The grand helm allows up to four wizards or priests to sit and concentrate
their magical energies to move a ship. The levels of the wizards are added
together and divided by four, rounding all fractions up. This number is the SR
of the vessel. For example, if four wizards, levels 15,10,6, and 5 were all
sitting on the grand helm, the ship would have an SR of 9.
When a ship reaches spelljamming speeds, a grand helm turns the ship
partially ethereal. This allows the ship to travel at double spelljamming
speeds. At the same time, gravity from a body greater than or equal to 200
tons can pull the craft out of spelljamming speeds to tactial speeds. Since
ships smaler than 200 tons cannot be pulled out of spelljamming speeds by a
ship with this helm, the ships might pass near, or even through one another
without their crews' knowledge.
Because of this phasing capabilities of the grand helm, a ship
possessing one can never enter the phlogiston. It must be physically carried
by another, more standard-helmed, spelljamming vessel if it is to be
transfered to another crystal sphere. Because of this limitation, grand helms
are extreamely rare outside Realmspace.....
XP value: - GP Value: 1,000,000
hope this helps
Previous Message: Re: The Spelljammer Comic Book Series... Should I Bother?
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Month Index: June, 1998
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Grand Helm | Optimus | |||
| Re: Grand Helm | SHAKEYT@???.com | |||
| Re: Grand Helm | Robert Burmeister | |||
| Re: Grand Helm | Optimus | |||
| Re: Grand Helm | Erik Loren Jerks | |||
| Re: Grand Helm | Robert Burmeister |