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Month Index: February, 1998
From: "M.J.Brandt" <M.J.Brandt@??.???????.nl> Date: Thu, 05 Feb 1998 12:46:53 +0100 (MET) Subject: Re: Black Phlosgiston
On Thu, 5 Feb 1998, Albert Gill wrote: > > Another question. In Lost Ships, I think, there was a section on > natural hazards that can be encountered in wildspace and > phlogiston. Stuff such as ice-fists, black nebulae, sargassos > etc. Have anyone out there thought up some more? I personally > would like to see more as space is such a vast place and all > kinds of dangerous (beneficial too!) enviroments must exist. > Planar rifts ... Hmmm. Now that's a thought :) > About thee planar rifts, in Spacefarers Handbook there is something about ships that go to Dreadspace, the demi-plane of Ravenloft. So it can happen. But how would speelljammiing be affected o other planes. In Findeer's Bane, a forgotten realms novel, there is a nautiliod that goes through a gate to another plane, i guess it was the outlands but i don't have much planar knowledge, on that plane thee magic became less if you got to the middle so spelljamming stopped. How would it be affected on other planes. In some planes some schools of magic are enhanced or otherwise affected, could you go faster there? I don't have Lost Ships, what are sarrgassos for example? How do they affect spelljamming? Martin Brandt
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Month Index: February, 1998
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Black Phlosgiston | Spike | |||
| Re: Black Phlosgiston | Static | |||
| Re: Black Phlosgiston | Spike | |||
| Re: Black Phlosgiston | Staffan Johansson | |||
| Re: Black Phlosgiston | Static | |||
| Re: Black Phlosgiston | Spike | |||
| Re: Black Phlosgiston | Albert Gill | |||
| Re: Black Phlosgiston | M.J.Brandt | |||
| Re: Black Phlosgiston | Static | |||
| Re: Black Phlosgiston | Spike | |||
| Re: Black Phlosgiston | Spike | |||
| Re: Black Phlosgiston | Leor Blumenthal | |||
| Re: Black Phlosgiston | Peter Mikelsons |