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Month Index: July, 1997
From: Toby Mekelburg <toby@????.net> Date: Wed, 09 Jul 1997 20:41:05 -1000 Subject: Re: Helm restrictions
At 08:13 PM 7/9/97 -0400, David Cummings wrote: [snip] > IN my game, the Arcane were enslaved millions of years ago by the Juna >and their Prime Material pawns the K'r'r'r. With the aid of Celestian's >chosen, the Arcane freed themselves (The spelljammer was created during >this time by Celestian as a weapon against the mysterious Juna). The >K'r'r'r had huge capital ships, easily equivalent to a star destroyer, >that made their domination of wildspace easy. When the K'r'r'r and the >Juna were evicted and the earthbound races made their way into space, >the Arcane, in a paranoid racial defense kind of way, jealously guarded >the secrets of the Juna they learned while in slavery. Does 100 tons >seem like too arbitrary a limit on spelljammers? It is. The Arcane will >not allow the elves or the Thri-kreen or the Scro to become as dominant >as the K'r'r'r were, so they have not allowed the secrets of the helms >to get out. They know how to propel capital ships... but they aren't >telling. Cool story. In my Runedarspace campaign(which I've mentioned here occasionally; check my sig), the Artificers came up with the greathelm, designed to power big ships. The Arcane were none too happy about this, and stopped selling minor and major helms to the Empire. Needless to say, the Empire couldn't care less, and were quite peeved at the heavy-handed dealing by the Arcane. Perhaps Refuge would look better as a lifeless ball of rock... >In my campaign, the K'r'r'r have returned (read: shadows form Bab5), and >the first time the players see a Capital ship (the tri-catamaran >Shadowmaster class) I expect them to be extremely surprised. When this >confabulation dies down, I suspect there will be some questions asked of >the Arcane. I still do not know how they will answer. It's late and my brain is mush: where are the K'r'r'r described? Sounds familiar... I've only now begun watching B5 again. When it first came out, I thought it sucked. Now I've had a whole change of heart. I've thought about making a powerful, long unseen race that even the Arcane fear. Perhaps I'll take a look at the K'r'r'r(damn it sounds really familiar but I can't remember where I've seen them) Toby Mekelburg toby@????.net mekelbur@??????.edu My Realms page at http://www.lava.net/~toby
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Month Index: July, 1997
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Helm restrictions | Ze`ev Posner | |||
| Re: Helm restrictions | David Cummings | |||
| Re: Helm restrictions | Mystaros@???.com | |||
| Re: Helm restrictions | Cloud-Bard@?????????.com | |||
| Re: Helm restrictions | Toby Mekelburg | |||
| Re: Helm restrictions | Toby Mekelburg | |||
| Re: Helm restrictions | David Sarkies | |||
| Re: Helm restrictions | David Sarkies | |||
| Helm restrictions | Steven P Drake | |||
| Re: Helm restrictions | David Sarkies | |||
| Re: Helm restrictions | Downer, Chris | |||
| Re: Helm restrictions | Scott Dunnington | |||
| Re: Helm restrictions | Static | |||
| Re: Helm restrictions | Downer, Chris | |||
| Re: Helm restrictions | S. Wilson | |||
| Re: Helm restrictions | Mutami@???.com | |||
| Re: Helm restrictions | S. Wilson |