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Month Index: July, 1997
From: Static <eshum@??????.???.com> Date: Tue, 1 Jul 1997 10:31:45 -0400 (EDT) Subject: Re: Tonnage, Armour and Hit Points, Oh My!
Greetings,
In our last episode, Leroy Van Camp III said:
>Static <eshum@??????.???.com> spewed forth...
>> Nope. It never went past the alpha stage since feedback from
>> the list was so... non-existant. :)
>
> So, what was the gist of this system?
So you didn't read it either!?!? :)
All it did was separate helms into catagories, which could
then be used as guidelines for making new helms.
[snip]
> Basically, in my system the Frame is the primary factor on HP's,
>as indicated by the formula for them, where Frame has a 75% share
>of determination. The Hull is the determining factor in AR, along
>with maneuverability (quicker ships are more capable of getting out
>of the way.
> IOW, The Hull and MC are used for Passive Defense and Dodge (GURPS
>terms, for those others who may be reading), while the Frame determines
>Hit Points (mostly).
> I thought of making HP's based only on the Frame, with the Hull
>only affecting AR, but this didn't seem quite right. So, I just gave
>it a lesser role (25%)
I like your system, but I'm still wondering if it's "the right
approach". It seems like you're defining too much for a system that can't
be defined. Let me demonstrate by example. Somebody on this list used
a cardboard box (CB) vs a cedar chest (CC) example to show that CC can
take more kicks. Their conclusion was that CB had less HP than CC. It
could also be argued that CC had a better *AC*, which meant that it took
damage *less times* than CB. Does that make sense?
I'm pretty sure that a cedar chest has more HP *and* a better AC,
but the above example was to prove a point. That point, in case you
missed it, :) is that you can't build a castle in a swamp (or some other
cliche). It's like adding presision to an inaccurate value.
Then again, this is a game. I'd use the new system to build
ships, but that's because I like playing with stats -- whether they're
"realistic" or not... :)
Damn, I'm babbling again. Got a meeting to go to...
See y'all.
>> (Trying not to get into a "what are HP anyway?" discussion. At least
>not
>> on the list... (: )
>
> Awww, come on. The list has slown down anyway. :)
You asked for it... :)
-Static
--
"Read more, kill less."
--==<< http://www.gwr.com/~eshum >>==--
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Month Index: July, 1997
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Tonnage, Armour and Hit Points, Oh My! | Leroy Van Camp III | |||
| Re: Tonnage, Armour and Hit Points, Oh My! | Static | |||
| Re: Tonnage, Armour and Hit Points, Oh My! | Leroy Van Camp III | |||
| Re: Tonnage, Armour and Hit Points, Oh My! | Static |