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Month Index: June, 1997
From: Toby Mekelburg <toby@????.net> Date: Sat, 07 Jun 1997 19:53:38 -1000 Subject: Re: IIWU battle royale -preliminary material
At 02:56 PM 6/6/97 -0400, LapuLapu@???.com wrote: > How about a Fleet Construction Point System, so players can design the >fleet makeup, like the rough guide I used in "Blood on the Tusk"? Ship >tonnage=?points, "hero" levels=?, dragons etc.=?/HD, fancy stuff=?DM's >discretion, etc.. How about tonnage of ship = same # of points. I.e., a Damselfly would cost 10 points Hero levels would be 10% of lowest xp value. For instance, a 2nd level warrior would cost 200 points(2,000 xp x 10%=200) Dragons would follow this same formula I suppose. Starting off points should be in the 15,000 to 25,000 point range, maybe more. This is just a rough example. The thing is to allow a player to build a versatile and decent sized fleet. Also, the more "common" that type of race, the more points you would have. The major combatants would be the elves, scro(and other goblinkin), and humans. They would start off with the most points. Neogi, Shou Lung, Wa, Undead, Drow, etc would have less points, as they aren't that much of a Wildspace power. In the case of Drow, the lack of an large Drow presence in space would translate to a fewer number of ships for the Drow commander, but as would be the case the Neogi, the benefits of the racial powers would help make up for any numerical shortcomings. > Conquering a sphere brings more FCPs, etc.. Think Admiral Halker's >Tarantula Fleet running over the gnomes at Ironpiece. Something like 5,000 points for destroying an elven asteroid base, 2,000 for capturing an IEN Admiral, 100 for every enemy ship destroyed, 150 for every surviving allied ship, and so on. > I could piece together something perhaps. I >like stuff to jive with what's so far published, so there is a common story >lineage from which departures can take place. Anyway, the war seems to >happen in spats with decade-long ceasefires while forces regroup and >consolidate control of newly acquired spheres. Sphere hopping akin to WWII >island hopping. That's the impression that I get. Maybe this one starts >with a scro or elven offensive aimed at a whole row of spheres along a river. I don't mind having the simulation parallel a few of the official events of the war, but I think it also would be fun to change history. A great scro commander could turn the tide of the war and wipe out the elves once and for all. Toby Mekelburg toby@????.net mekelbur@??????.edu My Realms page at http://www.lava.net/~toby
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Month Index: June, 1997