Previous Message: Re: IIWU battle royale -Drow and others
Next Message: Re: IIWU battle royale -preliminary material
Month Index: June, 1997
From: allan cleaveland <spellj@??????????.com> Date: Sat, 7 Jun 1997 21:51:46 -0700 (PDT) Subject: Re: all sorts of stuff
try reading DL4 for what Daergar and Theiwar are (they ARE derro), the Dwarves of Krynn boxed set says Zhakharan dwarves are to though the adveture in DL15 disagrees MMII says derro ARE human and dwarven crossbreeds guess that makes it your OPINION about dragonlance stuff as far as neogi in (clusterspace?--i don't have my references, i think that's what they call the Astromundi cluster) they are very different from neogi elsewhere, for instance everyone doesn't attack them on sight as for the Tenth Pit allying with the elves--it's sort of hard to ally with someone who wants your jugular on a spit (i know, i know, the elves aren't that sadistic as to roast your body parts but a longbow (or fireball) firing squad or a hanging sure do cause problems with continued mayhem) if you want to know if they've kept themselves secret,well: Prince Andru of Bral is an elven ally and he knew enough about them to hire someone to stop one of their supposed to be secret shipments in Skull and Crossbows, i think he'd tell the elves just to get help against them (as if the elves wouldn't have discovered them yet--they do want to control the spheres, which the elves are trying to do now--maybe policing the spheres is a better term for the elves) elven ships can cloak? I'd love to know where you found that reference (finally a trick to throw at my PCs, YES!!) pirates of gyth live in isolated clans, not an allied nation the major allied forces of the spheres are the scro alliance, the ogre king fleets, the elves, the dwarves (they communicate and cooperate between kingdoms and citadels, their gods will even if no one else helps keep their communication alive and they support each other even though there isn't a formal network or heirarchy among most citadels, if the goblinoids were on one side i guarantee the dwarves would ally (remember racial antipathy?)), the knights of the chalice (i believe that's their name), the neogi (this is similar to the dwarves with much more infighting), the illithids, the Tenth Pit, the Pragmatic Order of Thought (a loose alliance again as they're less proactive on an overt scale), the arcane (they will basically remain neutral unless someone else violates their neutrality--remember how the neogi pissed them off and now have to use illithids as middlemen in dealing with the arcane?), and the chainmen (i know there's a few others like the sindiath line but i don't have my references so i can't look them up--also the gnomes might be able to put together something and several groundling kingdoms such as the Shou have enough presence to be considered a force) the bottom of the Rock of bral is a military fortress, how are neogi supposed to land there or any other slave traders? the slave business on Bral operates in its center (the "Underdark") and then they smuggle the guys out on normal craft--no neogi going near Bral will survive long (remember how they crashed a ship into Bral and cleared an area--I think it's now the arena?) MC not important? have you seen how much oh so important SR you can lose trying to turn around with a low MC ship? my PCs take for their main craft only MCA ships, no matter how well armed (they prefer boarding actions anyway) the elves like their ships because you can't find a 60 ton ship that requires so few people to run most other places (yes that means half the crew's standing around but then that means you've got half the crew for healing, replacements, boardings (and repelling boardings), firepower (longbows and lightning bolts are good at this), etc or you can just run at less than full crew also, where else can you get a 60 ton ship in a week (see Greyspace for stats on how long it takes to grow ships) i'm gad you made your campaign your own, even if it includes dwarven mages--that's your right and i say bravo for doing it, still this is a discussion of the standard rules (i think, if i'm wrong someone will shoot their opinion at me, just like on dragonlace ;) ) i agree entirely with you about the dwarven magical failure stuff, for more on exactly why see the realms list--i will post my answer there in a day or two, i've been having lots of email troble lately but i should be able to manage it finally i repeat, drow in space are very rare and they ENSLAVE goblins, not ally with them, drow in space would be attacked by everyone else (making their ships look like neogi ships doesn't help them either) and the elves are always looking for confirmation of their existance in space the scro and [few] drow are hardly going to get along, the insectare are much better choices for this (thanks for reminding me of their involvement, i'd forgotten) death is the only way to go _____________________________________________________________________ Sent by RocketMail. Get your free e-mail at http://www.rocketmail.com
Previous Message: Re: IIWU battle royale -Drow and others
Next Message: Re: IIWU battle royale -preliminary material
Month Index: June, 1997