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Month Index: May, 1997
From: John Dye <jcd@????????????.net> Date: Sun, 11 May 1997 23:50:09 -0400 Subject: Re: GURPS Current conversions and a revision
David Starner wrote: > The average sphere has far more creatures than that. Not only that, why > should elves, humans, and tinker gnomes be the only land races in space? > Surely dwarves and all the other races would have gone too. (Tinker Gnomes > make sense???) Scro are also a very good space race, in part as a > replacement for all the humanoids the average party slaughters on land. > On a side note, I frankly prefer diversity in my campaign and feel that it > would exist where we have all these enormous number of spheres. To say the > entire AD&D space universe only contains 5 creatures is pretty limiting. Why then, you are more then free to have more then 5 creatures. I am speaking of my opinion. If you take a look at Isaac Asimov's Foundation Series, he only had humans, yet no one pointed out the limits in his writings. Sure, you could fit in scro, and beholders, and tommyknockers?, why not jermalaine. Gith yanki and yagi? My point is that I don't ususally run an AD&D universe, so I like things a little simple. One sphere, one major race. They almost own it. As more advanced races come in, they may change things. I just always had a problem with a fantasy world having so many diverse intelligent races. Just as a question, how many creatures in a "monsterous manual" have manlike intelligence. I would include orcs and goblins in the mix (to represent W Virginia et al) Just kidding!! I would venture to say more then two dozen. I will make it simple and opt out any extra planer creatures (they ain't from around here!). Whatever the number, that is too many! With differing opinion
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Month Index: May, 1997