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Month Index: April, 1997


From:     Jay Herrington <John7999@???????????.net>
Date:     Mon, 28 Apr 1997 12:38:35 -0400
Subject:  Re: Elven Ships
I got a few requests for this Info on Elven ships, so I am going to
post it here for everyone.






The Elven Imperial Navy is the one great force in wildspace. To back up this awesome reputation, vessels of destruction and power are a necessity. The following is a number of vessels and items that the Elves have added to their ranks :




Type Two Flitter Tonnage : 2 Tons Hull Points : 2 Crew : 1/2 MR : B AR : 8 Cargo : None

This is a new verson, taking advantage of the static helm made by the elves. It is the same hull design but with strait wings and either a built in helm and accelerator or a light balliste.

Type Three Flitter Tonnage : 1 Tons Hull Points : 1 Crew : 1 MR : A AR : 9 Cargo : None

This design is smaller, and utilizes a tri-wing effect that gives it an insane upgrade in maneuverablility. A fix mounted auto loading small baliste has been put in the front.

Starwing Man-o-war Tonnage : 60 Tons Hull Points : 60 Crew : 10/60 MR : C AR : 7 Cargo : 20

The first of its kind, the Man-o-war was a ship to be feared. Created from special wildspace plantlife, these ships grew into great flyers in only three years. After the Starcraft were abandoned due to helm discovery, these were the first large ships after the Monarch Class Armada.

Greenleaf Variant Man-o-war Tonnage : 60 Tons Hull Points : 60 Crew : 12/60 MR : C AR : 7 Cargo : 20

The First true Man-o-war, this ship is just as it was when first gardened long ago. It still combines size, manuverability, and armor to make a most daunting foe. Unlike its predisesor, the Starwing Man-o-war, this ship is able to replenish oxygen, provide food and water for a skeleton crew, and even repair itself.

Icewing Variant Man-o-war Tonnage : 60 Tons Hull Points : 60 Crew : 12/60 MR : D AR : 5 Cargo : 20

This Variant of the Starwing Man-o-war is different in that it is grown from a thicker, denser seed. This allows it to have a sturdier structure without loosing much in the way of manuverablility. Armor and MC are still able to be changed even more, and most are given extra riggings so as to bring the MC back to C.

Fieryblossom Variant Man-o-war Tonnage : 60 Tons Hull Points : 60 Crew : 12/60 MR : B AR : 8 Cargo : 20

Before the Second Unhuman War, the elves decided that a craft with more manuverability was needed in order to out flank the great many small ships that were showing up in the hands of pirates. The Fieryblossom Variant was born. It is slightly more brittle than the Starwing, but makes up for it in that with just extra riggings, the ship can out perform all but the smallest fighters.

Violetgem Variant Man-o-war (Retractible Wings for Landing on Solid Earth) Tonnage : 60 Tons Hull Points : 60 Crew : 10/60 MR : C AR : 7 Cargo : 20

Soon after the beginning of the Second Unhuman War, the Violetgem Variant was created to give elven forces better assault capability in ground battles. Up until now, caravans of Hammer or Whaleships were escorted into war zones by Man-o-wars. This made them easy targets for Goblinoid vessels. With the Violetgem Variant, A battleship was able to land, chalk full of Spiritwarriors and Zwarth, and then wait as long as needed until their return. The Hammer and Whaleships were then moved back behind ally lines to bring the dwindling amount of supplies ever forward.

Sunwing Variant Man-o-war Tonnage : 60 Tons Hull Points : 60 Crew : 6/60 MR : D AR : 9 Cargo : 50

The next Variant after the Greenleaf, this ship was made to move large amounts of troops or supplies. It sacrificed too much though, and relied on the Man-o-war's reputation more than anything else for protection. While not being grown anymore, these ships are still used in service for their ability to carry 100 crew in a sustaining air envelope.

Darkseed Variant Man-o-war (All with Lesser Cloaking Major Helms) Tonnage : 60 Tons Hull Points : 60 Crew : 12/60 MR : C AR : 3 Cargo : 15

As the Occupancy Wars heated up, and the rise in Cloaking Technology, the Darkseed Variant was created to take full advantage. Darkseed Variants are nearly indistructible warships that carry seven weapon ports instead of four. Also, with the new Static Helms, the Variant often holds 9 Type III Flitters within its cargo hold.

Monarch Class Armada AC4 MCD Cargo 50t Tonnage : 100 Tons Hull Points : 100 Crew : 40/100 MR : D AR : 4 Cargo : 50

The first ship used by the elves, the Monarch was easily ruler of the spaceways. This ship was kept in service for only a hundred years. It was immediatly dropped for the Tyrant Class due to the latter's impressive upgrade. A few Monarchs are still used today.

Tyrant Class Armada Tonnage : 100 Tons Hull Points : 100 Crew : 40/100 MR : D AR : 5 Cargo : 50

The greatest achievement in elven ship contruction, the Tyrant takes all that is good in the Man-o-war and enlarges it to Flagship proportions.

Solarstar Variant Armada Tonnage : 100 Tons Hull Points : 100 Crew : 40/100 MR : D AR : 6 Cargo : 70

Constructed as a diplomatic vessel, the Solarstar has more cargo for flitters and doombats, with the loss of a little armor.

Quickdoom Variant Armada Tonnage : 100 Tons Hull Points : 100 Crew : 40/100 MR : E AR : 0 Cargo : 35

Constructed after the Kr'r'r Confrontation, these Variants are perfectly made to handle large opponents. Hard as petrified wood, these ships loose almost all manuverablility. But with its hansom armament and hanger full of Type II Flitters, it has been dubed "Juggernaut" by humans.

Astromudi Doombat AC5 MCB Cargo 2.5t Tonnage : 7 Tons Hull Points : 7 Crew : 3/10 MR : B AR : 5 Cargo : 2.5

Introduced to the EIN in recient years, these ships of the Clusterspace elves were perfect replacements for the wreckboats that the elves had forced themselves to use. They could be stored on Armadas and Man-o-Wars, yet could be used as courier or covert operation ships just as well.

Fullflight Variant Doombat Tonnage : 7 Tons Hull Points : 7 Crew : 3/10 MR : A AR : 5 Cargo : 2

The elves quickly experimented with the Doombat seed, soon producing a new variant of Doombats. There only problem is that they take five times as long to grow, forcing the elves to continue use of the standard Doombat.

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Month Index: April, 1997

SubjectFromDate (UTC)
Elven Ships    Jay Herrington    28 Apr 1997 16:38:35
Elven Ships    Jay Herrington    28 Apr 1997 17:22:14
Elven Ships    Jay Herrington    02 Jun 1997 04:21:14
Elven Ships    Eric Sheff    16 Oct 1997 21:53:31
Re: Elven Ships    Paul and Kelly Westermeyer    16 Oct 1997 23:50:57
Elven Ships    Eric Sheff    18 Oct 1997 14:43:16
Re: Elven Ships    Downer, Chris    21 Oct 1997 17:25:03
Re: Elven Ships    Eric Sheff    21 Oct 1997 21:27:17
Re: Elven Ships    Spike    21 Oct 1997 23:29:25
Re: Elven Ships    Eric Sheff    22 Oct 1997 21:18:53
Re: Elven Ships    Jeremy G.    22 Oct 1997 23:12:16
Re: Elven Ships    Darrell Lalonde    23 Oct 1997 02:36:23
Re: Elven Ships    Adam Beard    23 Oct 1997 06:15:50
Re: Elven Ships    Sue Brown    23 Oct 1997 09:04:30
Re: Elven Ships    Ziggy    23 Oct 1997 13:37:19
Re: Elven Ships    JackP0INTX@???.com    25 Oct 1997 02:41:12
Re: Elven Ships    Adam Beard    25 Oct 1997 07:17:39

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