Previous Message: Re: PRESS RELEASE: Wizards of the Coast to acquire TSR
Next Message: Re: The how to and whys on flying a spelljammer ship.
Month Index: April, 1997
From: Eugene Shumu1insky <static@??.???.????.edu> Date: Mon, 14 Apr 1997 09:58:19 -0400 (EDT) Subject: Re: The how to and whys on flying a spelljammer ship.
Greetings,
In our last episode, Kevin Scardino said:
>I must be one of the few people that actually understand how the flying of
>a ship and the need for rigging works. Their are three axis that need to
>be achieved to properly fly a spelljammer vessel.
>
>The helm of the ship allows that ship to move in any direction that is
>desired. but the actual ship does not turn or rotate. The driver can
>change the orientation of the gravitational plane, but can not change the
>orientation of the ship
Then why aren't ships built like rings? Why add facing when you
can have MC A without it? Sure, groundling ships would be "ship-like",
but spacer designs wouldn't look like bugs and fish.
[Snip]
>The need for sails and such comes into play with oriented the ship in a
>particular direction. The ship sits in the gravitational plane which the
>helm navigator controls, but the ship must be physically turned to give it
>the proper alignment for say ramming, docking, and such
Which still hasn't answered one very important question: How?
How do sails turn a ship?
-Static
--
"Read more, kill less."
--==<< http://k2.CWRU.edu/~static (Stories and Games) >>==--
Previous Message: Re: PRESS RELEASE: Wizards of the Coast to acquire TSR
Next Message: Re: The how to and whys on flying a spelljammer ship.
Month Index: April, 1997
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| The how to and whys on flying a spelljammer ship. | Kevin Scardino | |||
| Re: The how to and whys on flying a spelljammer ship. | Eugene Shumu1insky | |||
| Re: The how to and whys on flying a spelljammer ship. | Sebastian | |||
| Re: The how to and whys on flying a spelljammer ship. | Kevin Scardino | |||
| Re: The how to and whys on flying a spelljammer ship. | Kevin Scardino |