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Month Index: April, 1997
From: gantr@???.edu Date: Thu, 10 Apr 1997 11:29:00 -0400 (EDT) Subject: Re: How does rigging work, anyway?
On Thu, 10 Apr 1997, Michael Sandy wrote: > How do sails work in SJ? Obviously, some force proportional to the > cross-sectional area is at work, but what direction does that force go? > > Making a system work that within an inconsistent framework that doesn't > require redesigning all ships may be tougher than I thought. Perhaps the sails don't really do anything at all. Look at the illustrations: the only ships with rigging to speak of are groundling ships, and they can't maneuver to save their lives. I think that the rudders do all the work. In my (intermittent) campaign, spelljamming craft have a series of rudders that direct the propulsive energy provided by the helm. Topping out the ship becomes a matter of adding more rudders and greasing up the ones you have. The masts have been reduced to nothing more than a raised platform for the watch, on ships that have one at all. Rich Gant, Spelljammer Heritic
Previous Message: Re: How does rigging work, anyway?
Next Message: Re: Savage coast
Month Index: April, 1997
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| How does rigging work, anyway? | Michael Sandy | |||
| Re: How does rigging work, anyway? | Eugene Shumu1insky | |||
| Re: How does rigging work, anyway? | gantr@???.edu | |||
| Re: How does rigging work, anyway? | Michael Sandy | |||
| Re: How does rigging work, anyway? | Ze`ev Posner | |||
| Re: How does rigging work, anyway? | Rob Myers |