Previous Message: Re: Rigging ideas for small ships
Next Message: PBEM opening
Month Index: April, 1997
From: Michael Sandy <mehawk@????.org> Date: Wed, 9 Apr 1997 17:09:51 -0700 (PDT) Subject: Re: Box Rudder
Well, maybe I misunderstood how sails are supposed to work in SJ. If they work like a solar sail like that DS9 episode, yeah, my ideas wouldn't make sense. But if sails are used to augment the _speed_ of the ship then they should increase SR, not the maneuverability rating. I decided that Aristotlean Physics would be a good model of how things work in SJ universes, so that when a ship moves it feels a relative wind, regardless of whether that makes sense in all reference frames. That 'wind' is what is used to turn a ship. According to that logic, the rudder would act like a rudder for air instead of a normal ship's rudder in water. They would look like 4 giant awnings. Imagine 4 inch square. Attach playing cards to the middle of each side at their top. Connect each opposite playing card by a 4" rod. By moving the rod the cards move on their hinges. I'll work on the ASCII diagrams a little more. Can someone describe a consistent pseudo-physics to explain how sails enable a ship to maneuver better without affecting its speed? Also, could you provide example as to how a particular adjustment of the rigging would affect the ship's course? Michael Sandy
Previous Message: Re: Rigging ideas for small ships
Next Message: PBEM opening
Month Index: April, 1997
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Box Rudder | Michael Sandy | |||
| Re: Box Rudder | Eugene Shumu1insky |