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From: Michael Sandy <mehawk@????.org> Date: Sun, 22 Dec 1996 21:27:55 -0800 Subject: Re: New ships ideas...
I suppose I wanted to restart the 'groundlings with Spelljamming' thread again, but I wanted a discussion about it with some new perspectives. Obviously, if a ship isn't going to be more than a day from replentishing its air, perhaps only leaving the atmosphere to get to the other side of the planet it can have a _much_ larger crew. A ship that expects a 2-3 month journey between replentishing the air will have a much greater ship mass/crew ratio. Now I'll call a ship which has a ship mass/crew ratio sufficient to have good air on 2-3 month voyages a WildSpace ship, and one whose crew/lift weight of helm ratio is maximized a groundling ship. If you give the Wild Space shipwright only a slight edge in materials and magic, but give the Wild Space crews all the proficiencies necessary to operate a ship well, what would happen when you put equal tonnage of Wild Space fleet vs groundling fleet? I would think that the larger the fleets involved, the greater advantage to the Wild Space fleet would there be because the advantage of mobility, ability to defeat in detail would go up. The Wild Space fleet would still have to deal with the fact that it is outnumbered 10 or more to 1. There are a number of skills which would help the Wild Space fleet, like zero-g fighting, the NWP Spelljammer proficiency, and skill with ships weapons. The most important ability they would have would be the ability to break off into Wild Space where they couldn't be pursued, and so they could choose the time of their engagement, if they didn't have anything they _had_ to defend within the reach of the groundlings. Anybody have any ideas for how a WildSpace fleet could beat a groundling fleet, given the requirement of the WildSpace fleet of sailing 2-3 months before the engagement, (and presuming that the fleet _might_ have to turn around and sail three months back home immediately after recharging their air). Assume the engagement takes place less than a day from the groundling planet, and that local moons _could_ be used as a staging area, but not necessarily a _secret_ staging area. As I am also on a US Civil War discussion mailing list, the topic seems similar to one about what the British navy could've done if they'd decided to try to lift the blockade of Confederate ports. The English had the best open sea navy in the world, including the deep water ironclad, The Warrior, which was extremely powerful. However, the English would've had great difficulty projecting their power up rivers, fighting Monitor-class ships, which, though they were unseaworthy, could retreat into shallow waters. There was a military cost of having a fighting ship capable of ocean going voyages in that time period, ironclads like the Monitor didn't need to set aside a place for 3 months stores, and so was as small as was necessary to support its guns. Michael Sandy
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Month Index: December, 1996
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| New ships ideas... | Michael Sandy | |||
| Re: New ships ideas... | Lyndon Baugh | |||
| New ships ideas... | Michael Sandy | |||
| Re: New ships ideas... | Jimmy |