From: Forest T Pavel <tokenmale@????.com> Date: Tue, 05 Nov 1996 03:07:51 EST Subject: Re: Druids
>How does one handle a druid in a campaign ? > >As comic relief, of course. > >Psionicist: "These are not the druids you're looking for." > >Templar: "These are not the druids we're looking for." > >Psionicist: "They can go about they're business." > >Templar: "They can go about they're business." > >Psionicist: "Move along." > >Templar: "Move along, Move along." > >Druids: "How did you do that?" > >Psionicist: "The way can have a strong influence on the weak minded." > >Druids: "The way can have a strong influence on the weak minded." > I picked this up on the dark sun list, but it struck that imagination chord in my brain. Wouldn't it be fun to do a Star Wars like campaign in Spelljammer with Skywalker and Kenobi as mage/psionicists, the droids as golems, the Emperor as a demi-god, the stormtroopers as specialty-priests of the Emperor, the other various aliens as portrayed by a close spelljammer race, and the ships with either home-made (X-jammer, TIE-jammer, Star Detroyers, and Death Stars) spelljammers or close relation spelljammers? Well, it's just a thought... If anybody comes up stats on any of the above I'd love to see them. Of course I'll be working on my own set (which I might put up if I remember). __ __ m /oo\ m m /oo\ m ======================= Forest "Token Male" Pavel "Being the nice guy sucks!"
|Re: Druids||Forest T Pavel|