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Month Index: October, 1996


From:     TLHawkins@???.com
Date:     Sun, 13 Oct 1996 15:06:12 -0400
Subject:  Re: Astromundi Cluster Potions
Additional potions found in the Astromundi Cluster

The following potions are for sale by most Arcane in the Astromundi Cluster
and provide a good fall back for the race in a sphere were access to
spelljamming helms are relatively common.  Note that some races (illithids
mostly) take offence to the purchase and sale of certain potions.  The arcane
are careful to never "glut" the market, and may refuse to sell on a whim.

Extended Breath Potion (750gp):  This potion allows the drinker to survive
without air for 3d4 days.

Gravity Walk Potion (500gp):  This potion allows the drinker to stand on and
walk across a gravity plane.  It functions as Boods of Star Striding (Dragon
# 159, or Encyclopedia Magica Volume 1) for the duration of the potion.

Helm Boost (1000gp):  This potion gives the spelljammer an addition +1 to the
SR movement of the ship and a +1 on initiative rolls for the duration of 2d4
hours or until the drinker stops spelljamming.

Helmsman Potion (800gp):  This potion allows a non-spell casting individual
to spelljam as if there were a spell caster of the same level with a full
compliment of spells memorized.  The potion allows the drinker to spelljam
for a number of hours equal to his/her constitution.  At the end of that time
the 'jammer is exhausted and suffers a -4 to hit, proficiency checks and on
saving throws until he has rested for eight hours.

Immunity to Confusion (800gp):  The drinker is immune to the confusion
effects of umber hulks for the duration of the potion.  The potion is also
effective against the prist spell.

Mind-Poison (1200gp):  This potion lowers the intelligence of the drinker by
1d6 points for the duration of the potion (10% permanent effect), but makes
the brain poisonous to illithids.  If an illithid consumes the brain of a
creature under the effect of this potion, it must make a saving throw vs
death magic at -4 or dies (no magic resistance roll).  If the illithid
survives, it looses 3d6 hit points and a like number of PSP's.  Used by the
Calidian Hidden as a last resort or in assassination plots.

Psionic Reflection (1400gp):  This potion reflects psionic effects directed
at the drinker back at the attacker.  Only psionic abilities that are be
targeted on the drinker are affected.  It however makes directed psionic
abilities impossible to use by the imbiber for the duration of the potion.
 Directed psionics is any that has an area of effect other than "personal".
Note that this is a magical potion with properties that affect psionics,
rules for mixing potions still apply.

Psionic Resistance Potion (1000gp):  Any non-psionic individual that drinks
this potion is immune to psionic attacks of all types until the potion wears
off.  Note that this is a magical potion with properties that affect
psionics, rules for mixing potions still apply.



Previous Message: Re: Newsgroup
Next Message: Astromundi Cluster: NPC Neogi
Month Index: October, 1996

SubjectFromDate (UTC)
Astromundi Cluster Potions    TLHawkins@???.com    11 Oct 1996 03:26:15
Re: Astromundi Cluster Potions    Eugene Shumu1insky    11 Oct 1996 13:55:07
Re: Astromundi Cluster Potions    TLHawkins@???.com    13 Oct 1996 19:06:12

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