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Month Index: October, 1996
From: TLHawkins@???.com Date: Sun, 13 Oct 1996 15:06:12 -0400 Subject: Re: Astromundi Cluster Potions
Additional potions found in the Astromundi Cluster The following potions are for sale by most Arcane in the Astromundi Cluster and provide a good fall back for the race in a sphere were access to spelljamming helms are relatively common. Note that some races (illithids mostly) take offence to the purchase and sale of certain potions. The arcane are careful to never "glut" the market, and may refuse to sell on a whim. Extended Breath Potion (750gp): This potion allows the drinker to survive without air for 3d4 days. Gravity Walk Potion (500gp): This potion allows the drinker to stand on and walk across a gravity plane. It functions as Boods of Star Striding (Dragon # 159, or Encyclopedia Magica Volume 1) for the duration of the potion. Helm Boost (1000gp): This potion gives the spelljammer an addition +1 to the SR movement of the ship and a +1 on initiative rolls for the duration of 2d4 hours or until the drinker stops spelljamming. Helmsman Potion (800gp): This potion allows a non-spell casting individual to spelljam as if there were a spell caster of the same level with a full compliment of spells memorized. The potion allows the drinker to spelljam for a number of hours equal to his/her constitution. At the end of that time the 'jammer is exhausted and suffers a -4 to hit, proficiency checks and on saving throws until he has rested for eight hours. Immunity to Confusion (800gp): The drinker is immune to the confusion effects of umber hulks for the duration of the potion. The potion is also effective against the prist spell. Mind-Poison (1200gp): This potion lowers the intelligence of the drinker by 1d6 points for the duration of the potion (10% permanent effect), but makes the brain poisonous to illithids. If an illithid consumes the brain of a creature under the effect of this potion, it must make a saving throw vs death magic at -4 or dies (no magic resistance roll). If the illithid survives, it looses 3d6 hit points and a like number of PSP's. Used by the Calidian Hidden as a last resort or in assassination plots. Psionic Reflection (1400gp): This potion reflects psionic effects directed at the drinker back at the attacker. Only psionic abilities that are be targeted on the drinker are affected. It however makes directed psionic abilities impossible to use by the imbiber for the duration of the potion. Directed psionics is any that has an area of effect other than "personal". Note that this is a magical potion with properties that affect psionics, rules for mixing potions still apply. Psionic Resistance Potion (1000gp): Any non-psionic individual that drinks this potion is immune to psionic attacks of all types until the potion wears off. Note that this is a magical potion with properties that affect psionics, rules for mixing potions still apply.
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Month Index: October, 1996
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Astromundi Cluster Potions | TLHawkins@???.com | |||
| Re: Astromundi Cluster Potions | Eugene Shumu1insky | |||
| Re: Astromundi Cluster Potions | TLHawkins@???.com |