From: Eugene Shumu1insky <static@??.???.????.edu> Date: Sun, 22 Sep 1996 02:13:09 -0400 (EDT) Subject: Re: SJ on Worlds (was Re: Size of Fleets)
In our last episode, Paul Westermeyer said: >ADEPT@???.com >> Some of the bye planes reached speeds of up to 230 miles per hour (if I >>rember right) and some winds can reach speeds of up to 280 miles per hour so >>if normal saling ships can withstand that kind of stress spelljammers shold >>be able to handle slower speeds with little or no problimb. Rember that the >>ability to build a spelljamming ship requires its own proficency. So if an SR >>raiting of 9 = 150mph then it should be designed to handle that kind of >>stress. Winds can go at 280mph?!?! (I'm not denying it, it's just a surprise... (: ) Modern buildings have a hard time with winds in the 100+mph range, so I doubt that a galleon, or a wasp or just about anything could handle that kind of stress. *Especially* the wasp. Also, spelljammers aren't designed for atmospheric flight/sailing. See _Wildspace_ (the first module) for more on that. The best ship for atmospheric flight, IMO, would be a long range groundling sailing vessel, like the galleon. >>As both know where the advanatge lies the trick is to >>"bring the enemy to you". (: Though I've noticed that this works better in computer games than against players/gms... >Yeah, those are more good points. I admit I changed the speed because of >strategic/operational reasons as well- I wanted to decrease the advantages >of SJ ships in long distance movement a bit as well. I put a limit of SR3, raised or lowered by winds, etc., as the top speed instead of changing SR. >I have a few tinker gnome players in my game, >and my general rule of thumb is that if it reminds me of DaVinci's >drawings, it's possible, but if it reminds me of Top Gun, it will always >fail. You have "a few" tinker gnomes? I havn't seen a player run one sinse about a year after Draglance Adventures came out... (: -Static -- Static, | --==<< http://k2.CWRU.edu/~static (Stories and Games) >>==-- of the | NIGHTMARE | Onward pounding, into glory ride. Company | Sign of the hammer, be my guide!
|SJ on Worlds (was Re: Size of Fleets)||Paul Westermeyer|
|Re: SJ on Worlds (was Re: Size of Fleets)||Eugene Shumu1insky|
|Re: SJ on Worlds (was Re: Size of Fleets)||ADEPT@???.com|