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Month Index: July, 1996
From: James Perry <jperry@??.net> Date: Tue, 2 Jul 1996 09:53:07 -0500 Subject: Re: Exhaust...
>Greetings, > > Now that the list is a bit cooler, I'd like to bring up a new >topic. (: > > I was flipping through the second Spelljammer Compendium (MC9), >when I found something very interesting. There's a creature there, who's >name I completely forgot, which is created from the "exhaust" of a >spelljamming ship. "Exaust?" I thought. "Why didn't I notice that >before?" The description says that "matter and magic can neither be >created, nor destroyed", and the "exhaust" given off by a ship can be >traced with /detect magic/!!!! This points us in the direction of finding >the answer to the eternal question: If space is so damn big, how does >anybody actually *find* anybody else? The creature is called a Dweomerborn. > Obviously, spelljamming speed is going to have to be a bit variable, >so that a "fast" ship can catch up to a "slow" ship, but I'm working on >that... (Guess what all of those sails are for?) We can now have >chases, and searches, and all sorts of neato stuff. There will be a new >proficiency (detect age/direction/helm type by studying exhaust), new >spells (hide/alter/fake exhaust), new magic items (possibly glasses >of vapor [exhaust] viewing), etc.... Well, if you ever do make any of htese things, post 'em! I'd love to see them. Ziggy
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Month Index: July, 1996
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Exhaust... | Eugene Shumu1insky | |||
| Re: Exhaust... | James Perry |