From: Eugene Shumu1insky <static@??.???.????.edu> Date: Tue, 2 Jul 1996 10:27:15 -0400 (EDT) Subject: Re: Exhaust...
Greetings, Now that the list is a bit cooler, I'd like to bring up a new topic. (: I was flipping through the second Spelljammer Compendium (MC9), when I found something very interesting. There's a creature there, who's name I completely forgot, which is created from the "exhaust" of a spelljamming ship. "Exaust?" I thought. "Why didn't I notice that before?" The description says that "matter and magic can neither be created, nor destroyed", and the "exhaust" given off by a ship can be traced with /detect magic/!!!! This points us in the direction of finding the answer to the eternal question: If space is so damn big, how does anybody actually *find* anybody else? Obviously, spelljamming speed is going to have to be a bit variable, so that a "fast" ship can catch up to a "slow" ship, but I'm working on that... (Guess what all of those sails are for?) We can now have chases, and searches, and all sorts of neato stuff. There will be a new proficiency (detect age/direction/helm type by studying exhaust), new spells (hide/alter/fake exhaust), new magic items (possibly glasses of vapor [exhaust] viewing), etc.... Any thoughts? -Static -- Static, | --==<< http://k2.CWRU.edu/~static (Stories and Games) >>==-- of the | NIGHTMARE | "Arioch! Arioch! Blood and souls for my lord Arioch!" Company |
|Re: Exhaust...||James Perry|