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Month Index: June, 1996
From: Paul Westermeyer <westermeyer.3@???.edu> Date: Sun, 23 Jun 1996 11:04:54 -0400 Subject: Re: A New Class for the SJ setting...
> In a way this achieves the opposite of what I was trying to achieve. >A multi-classed fighter/mage is going to advanced quite a bit slower. And >as for the Spelljamming skill, as I mentioned in an earlier post, this >skill does not give a speed bonus in my campaigns. It's just how I >envision Helms working. Fair enough:) I think I'll work on the kit anyway, I like the concept for my own campaign!:) Thanks for the idea kickstart. >> Then come up with some "special maneuvers" that >> might lower a ships AR, give the ships a high MC, and your fleet of >> specialized, 1st level F/M Pilot kits, maxed out on the proficiency with >> an SR4 and in MC A vessels could _really_ dogfight! > > As for the maneuver part, I am currently doing some work on refining >the SJ ship to ship combat system, which would depend on a pilot's >Spelljammer Piloting skill, and allow for a variety of maneuvers (for >example, a maneuver that allows the pilot to keep the underside of the >ship towards an attacker at all times that turn. This would raise the AR, >but the ship can't fire or ram. This would be handy if you have to reload >all weapons that round.) I like that maneuver, if you come up with any others, please post! I'm working on some of my own as well. > Well, I wish I had a picture, but I am far from an artist. The >Firefly looks a lot like a flitter, only bigger, and its wings are not as >large. Everything is enclosed, except a small deck for the weapon. > >The stats are... Nice, thanks! >* This number is based on my own modifications of the ship construction >rules in WCC. AR is based on material type (6 for ceramic), modified by >MC (+3 for A. A more maneuverable ship is harder to hit). The partial >enclosure gives another +1 (full enclosure, like on the whale ship, gives >a +2). > Those who like the ship construction rules can use it to assign a >different AC. Could you post those modifications? They sound interesteing! Man, I've asked for a lot here, I guess I better get a Realmspace update out soon in return:) "We look on the same stars, the sky is common, the same world surrounds us. What difference does it make by what pains each seeks the truth? We can not attain to so great a secret by one road..." Symmachus, "Memorial on the Occasion of the Removal of the Altar of Victory from the Senate House" (392 AD) westermeyer.3@???.edu Paul William Westermeyer
Previous Message: Armadas (was Re: A New Class for the SJ setting...)
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Month Index: June, 1996
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| A New Class for the SJ setting... | Leroy Van Camp III | |||
| Re: A New Class for the SJ setting... | Thomas O. Magann Jr. | |||
| Re: A New Class for the SJ setting... | Paul Westermeyer | |||
| Re: A New Class for the SJ setting... | Leroy Van Camp III | |||
| Re: A New Class for the SJ setting... | Leroy Van Camp III | |||
| Re: A New Class for the SJ setting... | Shelby Michlin | |||
| Re: A New Class for the SJ setting... | Paul Westermeyer | |||
| Re: A New Class for the SJ setting... | Thomas O. Magann Jr. | |||
| Re: A New Class for the SJ setting... | Leroy Van Camp III | |||
| Re: A New Class for the SJ setting... | sinny@?????????.net | |||
| Re: A New Class for the SJ setting... | Eugene Shumu1insky | |||
| Re: A New Class for the SJ setting... | Eugene Shumu1insky | |||
| Re: A New Class for the SJ setting... | Thomas O. Magann Jr. | |||
| Re: A New Class for the SJ setting... | Ken Lipka | |||
| Re: A New Class for the SJ setting... | Jamie Cavanagh | |||
| Re: A New Class for the SJ setting... | Jamie Cavanagh | |||
| A New Class for the SJ setting... | Leroy Van Camp III | |||
| Re: A New Class for the SJ setting... | Ken Lipka | |||
| Re: A New Class for the SJ setting... | Jamie Cavanagh |