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Month Index: June, 1996


From:     Paul Westermeyer <westermeyer.3@???.edu>
Date:     Sat, 22 Jun 1996 22:57:43 -0400
Subject:  Re: A New Class for the SJ setting...
>    One image of science fiction I have always enjoyed is that of a huge
>space ship surrounded by smaller fighter ships, fighting the big ship as
>well as each other.  Some of the scenes from Star Wars and the cartoon
>Robotech (Ack!  Hope we don't have any Anime purists on the list) are
>excellent examples.
I like that image for SJ as well.

>    First, I bumped Elven Armadas up from 100 tons to 200.  This sounds
>drastic, but there are very few Armadas in my campaigns (generally one per
>sphere).  Then I made up a helm to power the thing (great helm, 200 ton
>limit).
Sounds good so far,  perhaps the Great Helm requires a level 10+
spellcaster to helm it?

>    Next, I designed a ship to act as fighters (flitters are too small).
>Called the firefly, it is basically a 4 ton flitter.  It depends on its
>maneuverability and low AR to survive.  Most are powered by tactical helms
>(helms that move at tactical speed only), and have a heavy stone-throwing
>ballista (a weapon I made up).
The Greeks used a weapon they called a Lithobolos ("Stonethrower")  It
looked like a ballista,  but the power came from torsion (sinew skiens)
These weapons could throw a 10-180 pound stone upto 400 meters accurately
(depending on the size of the Lithobolos).  They'd be a natural for your
stone throwing ballistas.  For those interested,  John Warry's _Warfare in
the Classical World_ has some good,  not overly technical information on
classical siege weapons.  He bases his work on solid readings of the actual
texts,  so don't be surprised to see some a lot of gamer myths dispelled.
It's a good solid work for buffs,  and a nice quick reference for scholars.

>    At this point, though, I came to a problem of logisitcs.  The helm,
>though only capable of tactical speeds, still needs to be piloted by a
>mage or priest.  And since I envision these ships as being fairly fast,
>they would have to be piloted by higher level characters.  And the idea of
>fleets of these ships being piloted by high level mages starts to strain
>believability.
>    So, I came up with the idea for this class, the Pilot (or whatever.  I
>haven't really come up with a decent name.)
I'm not sure a new class is needed here,  what about an elven Fighter/Mage
kit, called the pilot?  Give them the spelljamming proficiency(from the
Spelljammer's Handbook) for free,  and let them spend proficiency points to
increase  the skill (maybe a max of +3 SR?).  Make this a kit advantage
others could not emulate.  Then come up with some "special maneuvers" that
might lower a ships AR,  give the ships a high MC,  and your fleet of
specialized,  1st level F/M Pilot kits,  maxed out on the proficiency with
an SR4 and in MC A vessels could _really_ dogfight!

What do you think?

Oh,  if you have stats/gifs for your fireflys could you post them?  I'd
love to see those!

"We look on the same stars,  the sky is common,  the same world surrounds
us.  What difference does it make by what pains each seeks the truth?  We
can not attain to so great a secret by one road..."
Symmachus,  "Memorial on the Occasion of the Removal of the Altar of
Victory from the Senate House" (392 AD)

westermeyer.3@???.edu
Paul William Westermeyer




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Month Index: June, 1996

SubjectFromDate (UTC)
A New Class for the SJ setting...    Leroy Van Camp III    22 Jun 1996 08:47:48
Re: A New Class for the SJ setting...    Thomas O. Magann Jr.    23 Jun 1996 00:32:36
Re: A New Class for the SJ setting...    Paul Westermeyer    23 Jun 1996 02:57:43
Re: A New Class for the SJ setting...    Leroy Van Camp III    23 Jun 1996 08:04:42
Re: A New Class for the SJ setting...    Leroy Van Camp III    23 Jun 1996 09:03:24
Re: A New Class for the SJ setting...    Shelby Michlin    23 Jun 1996 16:01:45
Re: A New Class for the SJ setting...    Paul Westermeyer    23 Jun 1996 15:04:54
Re: A New Class for the SJ setting...    Thomas O. Magann Jr.    23 Jun 1996 20:31:57
Re: A New Class for the SJ setting...    Leroy Van Camp III    24 Jun 1996 10:55:04
Re: A New Class for the SJ setting...    sinny@?????????.net    24 Jun 1996 12:31:30
Re: A New Class for the SJ setting...    Eugene Shumu1insky    24 Jun 1996 14:53:47
Re: A New Class for the SJ setting...    Eugene Shumu1insky    24 Jun 1996 14:55:55
Re: A New Class for the SJ setting...    Thomas O. Magann Jr.    24 Jun 1996 20:25:42
Re: A New Class for the SJ setting...    Ken Lipka    25 Jun 1996 12:06:20
Re: A New Class for the SJ setting...    Jamie Cavanagh    25 Jun 1996 15:02:20
Re: A New Class for the SJ setting...    Jamie Cavanagh    25 Jun 1996 21:54:53
A New Class for the SJ setting...    Leroy Van Camp III    27 Jun 1996 02:04:53
Re: A New Class for the SJ setting...    Ken Lipka    27 Jun 1996 12:08:02
Re: A New Class for the SJ setting...    Jamie Cavanagh    27 Jun 1996 13:09:17

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