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Month Index: October, 1995
From: lewis pulsipher <lewis_pulsipher@?????.????????.?????.????.mil> Date: Tue, 17 Oct 95 15:38:02 EST Subject: Re: Bombing
One of two reasons for Spelljammer's downfall, it seems to me, is that
there's nothing to prevent someone who obtains a jammer from becoming
very powerful on "earth". What ground-based military can withstand a
flying ship that can drop bombs (rocks) at will, with impunity? Water
navies wouldn't have a chance. Cities would pay ransom. Who'd bother
with Wildspace?
I recently devised a rule addition limiting maneuverability of jammers
that goes a long way to preventing this. But I wonder what other
people have done.
(The other reason for SJ's downfall is very inconsistent editing of
modules and rules by TSR. When the modules break the rules, what's a
player/referee to do?)
Lew Pulsipher
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Month Index: October, 1995
| Subject | From | Date (UTC) | ||
|---|---|---|---|---|
| Bombing | lewis pulsipher | |||
| Re: Bombing | Jan Korpelainen | |||
| Re: Bombing | Ken Lipka | |||
| Re: Bombing | Marco Camacho E. | |||
| Re: Bombing | Joseph DuBois (x44303) | |||
| Re: Bombing | Thomas O. Magann Jr. | |||
| Re: Bombing | Ken Lipka | |||
| Re: Bombing | Jan Korpelainen |