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From: Ken Lipka <klipka@??????.???.????.com> Date: Mon, 5 Jun 95 8:48:21 EDT Subject: Re: Athas and Spelljamming
[Captain Phineas' suggestions for an "AthasSpace" removed] Spelljamming could feasibly be put anywhere, but I don't think that it is appropriate for Dark Sun (even with psi-helms only). The first instance of a SJ craft would be snagged by one of the sorcerer kings and used to form an army to go and wipe out the other kings. Succeeding or not, a few other kings would also get the tech. Thus, you would have an even uglier state of war on the world. If one side did win, it would then use it subjugate the masses rather than explore/exploit strange new worlds. Only after one king has ultimate power over the whole of Athas would he go off to explore new worlds. Now, in amongst all of this, you have the PCs. They could get hold of one of these war machines and flee for the stars (if they had any reason to think that they could even get to them). More likely they'd just go over the mountains to the halfling lands. But even if they did go starfaring, they wouldn't last too long if AthasSpace is as harsh as the rest of Athas. This is because to make the space as harsh as the planet, it would have to be lacking in one significant resource - not water, but air. Basically, if you're lucky, you'll find another planet just at the edge of the four month travel time. (And you're really lucky if it actually has usable air.) More likely you'll find a good air source just as your foul air is about to turn deadly. Also, the temperature of the space should have the extremes of the desert planet itself - boiling hot and freezing cold. In general, I think that adding SJ to the mix of Athas would spoil some of the unique flavor of the game - same with SJ and Ravenloft, btw. Ken Lipka klipka@??????.???.????.com
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Month Index: June, 1995