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Month Index: April, 1995


From:     CDEVLIN@??????.???.??.us
Date:     Tue, 11 Apr 95 07:43:34 EST
Subject:  Re: And the Survey is?!
Here are the netships.  It's one file I think.  I'll send it attached
          to this message.  That survey was really cool!

                                   --Chris

Ship Type: Angelship
--------------------
Built By: Kobolds
Used By: Kobolds
Tonnage: 33 tons
Hull Points: 33
Crew: 8/33
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: No
Armor Rating: 6
Saves As: Thick wood
Power Type: Minor Helm
Ship's Rating: As helmsman
Standard Armament:
  2 medium ballistas: 2 ea.
  1 medium catapilt (aft): 3
  Blunt ram
Cargo: 21 tons
Keel Length: 130'
Beam Length: 135'
Cost: 33000 gp
Origin: Lost Ships




Ship Type: Antlership
--------------------
Built By: Unknown
Used By: Undead
Tonnage: 50-100 tons
Hull Points: 50-100
Crew: 5-10/50-100
Maneuverability Class: E
Landing-Land: No
Landing-Water: No
Armor Rating: 3
Saves As: Bone
Power Type: Major Helm
Ship's Rating: As per helmsman
Standard Armament:
  2 light catapults: 1 ea.
  2 rams
Cargo: 25-50 tons
Keel Length: 45'
Beam Length: 250'
Cost: 75000-100000 gp
Origin: SRM




Ship Type: Argosy
--------------------
Built By: Gravs
Used By: Gravs
Tonnage: 150 tons
Hull Points: 150
Crew: 55/200
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: No
Armor Rating: 0
Saves As: Stone
Power Type: Grav Helm
Ship's Rating: As per helmsman
Standard Armament:
  2 heavy ballistas: 4 ea.
  2 medium ballistas: 2 ea.
Cargo: 100 tons
Keel Length: 175'
Beam Length: 175
Cost: 300000 gp
Origin: SRM




Ship Type: Armada
--------------------
Built By: Elves
Used By: Elves
Tonnage: 100 tons
Hull Points: 100
Crew: 40/100
Maneuverability Class: D
Landing-Land: No
Landing-Water: No
Armor Rating: 5
Saves As: Ceramic
Power Type: Major Helm
Ship's Rating: As for helmsman
Standard Armament:
  6 heavy catapults: 5 ea.
  6 heavy ballistas: 4 ea.
  2 heavy jettisons: 4 ea.
  3 bombards (optional): 3 ea.
Cargo: 50 tons
Keel Length: 300'
Beam Length: 30'
Cost: 400000 gp
Origin: Lorebook of the Void




Ship Type: Armada, Monarch Class
--------------------
Built By: Elves (obsolete design)
Used By: Drow
Tonnage: 100 tons
Hull Points: 100
Crew: 40/100
Maneuverability Class: D
Landing-Land: No
Landing-Water: No
Armor Rating: 4
Saves As: Ceramic
Power Type: Major Helm
Ship's Rating: As per helmsman
Standard Armament:
  2 heavy catapults: 5 ea.
  4 heavy ballistas: 4 ea.
  2 heavy jettisons: 4 ea.
  2 bombards: 3 ea.
Cargo: 50 tons
Keel Length: 300'
Beam Length: 50'
Cost: 400000 gp
Origin: SRM




Ship Type: Barge of Ptah
--------------------
Built By: Humans
Used By: Humans
Tonnage: 60 tons
Hull Points: 60
Crew: 24/60
Maneuverability Class: F
Landing-Land: No
Landing-Water: Yes
Armor Rating: 8
Saves As: Thin Wood
Power Type: Major Helm
Ship's Rating: As helmsman
Standard Armament:
  6 medium ballistas: 2 ea.
  4 medium catapults: 3 ea.
  2 medium jettisons: 3 ea.
  Piercing ram
Cargo: 40 tons
Keel Length: 145'
Beam Length: 60'
Cost: 60000 gp
Origin: Lost Ships




Ship Type: Batship
--------------------
Built By: An unknown human mage (unique)
Used By: Humans
Tonnage: 45 tons
Hull Points: 45
Crew: 1/45
Maneuverability Class: Special (based on DEX of Helmsman)
Landing-Land: Yes
Landing-Water: No
Armor Rating: 3
Saves As: Best of Metal and Crystal
Power Type: Box helm
Ship's Rating: 4
Standard Armament:
  4 light ballistas: 1 ea.
  Quasi-breath weapon (eats through 1 hull point/round, if ignited causes 17 die Fireball)
  2 Claws (d2 hull points)
  1 Bite (d4 hullpoints, a critical hit roll of 20 will cause Spelljammer Shock to the victim's ship)
  1 Grappling Hook (1 hull point; usually used as a towing device)
  Magical defenses: Magic Missiles reflected, Shocking Grasp nullified,
Irritation reflected, Ray Of Enfeeblement reflected, Hold spells
reflected back as Slow spells, Polymorph is reflected (save at +2),
Feeblemind reflected (save at +2), Entangle nullified, helm-altering or
helm-damaging spell ireflected back to caster's ship
Cargo: 23 tons
Keel Length: 180'
Beam Length: 30' wide (150' wingspan)
Cost: 225000 gp
Origin: SRM




Ship Type: Battlewagon
--------------------
Built By: Scro
Used By: Scro
Tonnage: 80 tons
Hull Points: 80
Crew: 40/160
Maneuverability Class: E
Landing-Land: No
Landing-Water: No
Armor Rating: 3
Saves As: Metal
Power Type: Major Helm
Ship's Rating: 2
Standard Armament:
  4 turret-mounted bombards: 3 ea.
  1 Greek fire projector: 3
  6 medium ballista: 3 ea.
  Blunt ram
Cargo: 20 tons
Keel Length: 150'
Beam Length: 50'
Cost: 240000 gp
Origin: SRM




Ship Type: Beetle
--------------------
Built By: Humans (custom orders only - cash up front)
Used By: Many
Tonnage: 3 tons
Hull Points: 3
Crew: 1/3
Maneuverability Class: A
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 3
Saves As: Metal
Power Type: Major or Minor Helm
Ship's Rating: As per helmsman
Standard Armament:
  none
Cargo: .75 tons
Keel Length: 15'
Beam Length: 7'
Cost: 12000 gp
Origin: jdubo.wbst102a@?????.com
     It looks like a basic beetle (hard outer roundish casing). The cockpit
holds three riders: one in the middle (helmsman) with one passenger on either
side towards the front of him. Behind the helmsman is a cargo area. The front
of the beatle is a glasssteeled dome that encases the passengers. They can
see out, but no one can see in. This makes the beetle useable by many of the
races that are effected by bright light (illithids/drow). It also is why it
is so expensive.
     The back of the beetle opens its wings to access the cargo area. The
legs of the beetle act as landing gear and grappling rams (so it can attach
itself to the sides of other ships). For an additional 8,000 gp the legs can
be made magical to work under the power of the helmsman.
     It is used mainly for short trips, down to a planet over to another
ship. The ship can be colored many different colors, some like dark colors so
it can blend into the wildspace easily. While embassaries usually have their
insigna painted on the back wings in bright colors.
     They are only custom made because the leg room required in the front
seat varies, thus a four month wait is required to purchase this fantastic
new ship.



Ship Type: Beetle, Stag
--------------------
Built By: Humans (custom orders only - cash up front)
Used By: Many
Tonnage: 6 tons
Hull Points: 6
Crew: 2/6
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 3
Saves As: Metal
Power Type: Major or Minor Helm
Ship's Rating: As per helmsman
Standard Armament:
  grappling ram
Cargo: 2 tons
Keel Length: 25'
Beam Length: 10'
Cost: 20000 gp
Origin: rjp3@???????.edu
     The Stag Beetle is a larger, heavier version of the Beetle ship. It has
a hard, rounded casing with two protruding hook-like appendages in front.
The Stag Beetle is usually used for medium distance cargo hauls, and
occasionally as a transport ship for a small band of adventurers. In some
areas, it is replacing the Mosqueto as the preferred short range ship.
     The cockpit of a stag beetle is set up the same way as a standard
beetle, with a glassteal dome in front, and a hard metal casing over the
rest.  The healmsman sits in the middle of the cockpit, with two other
passengers on the side.  The two passengers in the front also have access to
two leavers which can control the grappling ram.  This ram is not generally
used as a weapon, but as a docking clamp. The other passengers on the ship
ride just behind the helmsman.  It is also common for one person to stand
watch on the roof of the ship during a long haul.
     The legs of a stag beetle serve as landing gear only.  Due to the
increased size of the ship, they are not practical as grappling hooks, as is
the case with the smaller beetle ship.  The grappling ram fulfills this
purpose.  In areas where stag beetles are common, larger ships like
hammerships and whaleships sometimes have special metal grab irons that allow
a stag beetle to latch into place to deliver its cargo.  The grappling ram
can be animated by the helmsman, but this enhancement costs an additional
10,000 gp.
     Stag Beetles also have to be custom built, depending on who will be
using the ship.  The cargo area can also be converted into an additional
passenger compartment.  When this alteration is made, the ship can carry an
additional six passengers.  Because of considerations about air, this is
typically only done in areas of high spelljamming activity, where the stag
beetle acts as a sort of "bus."  Such areas include the Grinder in Greyspace,
the Tears of Selune in Realmspace, the vicinity of Bral in Spiralspace, and
the moons of Gandorine in Solaris.



Ship Type: Blade/Arrow
--------------------
Built By: Goblins, Kobolds
Used By: Goblins, Kobolds
Tonnage: 2 tons
Hull Points: 2
Crew: 1/2
Maneuverability Class: A
Landing-Land: No
Landing-Water: No
Armor Rating: 4
Saves As: Metal
Power Type: Lifejammer or Death Helm
Ship's Rating: As for victim
Standard Armament:
  1 Greek fire projector: 3
  Piercing ram
Cargo: .5 tons
Keel Length: 20'
Beam Length: 20'
Cost: 6000 gp
Origin: Lost Ships




Ship Type: Bloatfly
--------------------
Built By: Lizard Men
Used By: Lizard Men
Tonnage: 48 tons
Hull Points: 48
Crew: 6/40
Maneuverability Class: E
Landing-Land: No
Landing-Water: No
Armor Rating: 6
Saves As: Metal
Power Type: Furnace (15%) Minor Helm (85%)
Ship's Rating: 2 (furnace) or as helmsman
Standard Armament:
  36 medium ballistas (in pairs): 2 ea.
Cargo: 6 (+36 of egg tubes) tons
Keel Length: 155'
Beam Length: 55'
Cost: 144000 gp
Origin: Lost Ships




Ship Type: Bolaship
--------------------
Built By: Gnomes
Used By: Gnomes
Tonnage: 25 tons
Hull Points: 25
Crew: 10/25
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 5
Saves As: Thick Wood
Power Type: Bolawhip (special)
Ship's Rating: Special (maximum 6)
Standard Armament:
  1 bolawhip: 12
  2 light ballistae: 1 ea.
Cargo: 12.5 tons
Keel Length: 12'
Beam Length: 15'
Cost: 25000 gp
Origin: SRM




Ship Type: Caravel
--------------------
Built By: Groundling Humans
Used By: Groundling Humans
Tonnage: 10 tons
Hull Points: 10
Crew: 8/10
Maneuverability Class: F
Landing-Land: No
Landing-Water: Yes
Armor Rating: 9
Saves As: Thick Wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 medium ballista: 2
Cargo: 5 tons
Keel Length: 70'
Beam Length: 20'
Cost: 10000 gp
Origin: Lorebook of the Void




Ship Type: Cargo Barge
--------------------
Built By: Humans
Used By: Humans, Dwarves, Mind Flayers
Tonnage: 25 tons
Hull Points: 25
Crew: None
Maneuverability Class: F
Landing-Land: No
Landing-Water: Yes
Armor Rating: 8
Saves As: Thick Wood
Power Type: None, or Minor Helm as backup (15%) (Mind Flayer craft are fitted with series helms)
Ship's Rating: None or as helmsman
Standard Armament:
  None
Cargo: 20 tons
Keel Length: 40'
Beam Length: 20'
Cost: 25000 gp
Origin: Lost Ships




Ship Type: Catamaran
--------------------
Built By: Humans
Used By: Humans
Tonnage: 1 tons
Hull Points: 1
Crew: 2/1
Maneuverability Class: B (D)
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 9
Saves As: Thin wood
Power Type: Non-magical helm
Ship's Rating: 4 (2)
Standard Armament:
  None
Cargo: None tons
Keel Length: 25'
Beam Length: 10'
Cost: 500 gp
Origin: SRM




Ship Type: Citadel
--------------------
Built By: Dwarves
Used By: Dwarves
Tonnage: 300 tons
Hull Points: 300
Crew: 100/300
Maneuverability Class: E
Landing-Land: No
Landing-Water: No
Armor Rating: 0
Saves As: Stone
Power Type: Forge
Ship's Rating: 1-3
Standard Armament:
  3 heavy jettisons: 4 ea.
  1-4 heavy catapults: 5 ea.
  2-8 medium catapults: 3 ea.
  3-12 light catapults: 1 ea.
Cargo: 150 tons
Keel Length: 250'
Beam Length: 200'
Cost: 100000-6000000 gp
Origin: Lorebook of the Void




Ship Type: Clipper
--------------------
Built By: Humans
Used By: Giff
Tonnage: 65 tons
Hull Points: 65
Crew: 18/65
Maneuverability Class: E
Landing-Land: No*
Landing-Water: Yes
Armor Rating: 4
Saves As: Metal (hull) or Wood (deck)
Power Type: Major Helm
Ship's Rating: As per helmsman, -1
Standard Armament:
  26 bombards: 3 ea.
Cargo: 23 tons
Keel Length: 260'
Beam Length: 40'
Cost: 195000 gp
Origin: SRM




Ship Type: Coaster
--------------------
Built By: Groundling Humans
Used By: Groundling Humans
Tonnage: 10 tons
Hull Points: 10
Crew: 8/10
Maneuverability Class: F
Landing-Land: No
Landing-Water: Yes
Armor Rating: 9
Saves As: Thick wood
Power Type: Major or minor helm
Ship's Rating: As per helmsman, -1
Standard Armament:
  1 heavy ballista: 4
  or
  1 heavy catapult: 5
  or
  1 heavy jettison: 4
Cargo: 5 tons
Keel Length: 60'
Beam Length: 20'
Cost: 10000 gp
Origin: SRM




Ship Type: Cog
--------------------
Built By: Groundling Humans
Used By: Groundling Humans
Tonnage: 20 tons
Hull Points: 20
Crew: 10/20
Maneuverability Class: F
Landing-Land: No
Landing-Water: Yes
Armor Rating: 9
Saves As: Thick wood
Power Type: Major or Minor helm
Ship's Rating: As per helmsman, -1
Standard Armament:
  None
Cargo: 10 tons
Keel Length: 90'
Beam Length: 20'
Cost: 20000 gp
Origin: SRM




Ship Type: Corbina
--------------------
Built By: Aarakocra
Used By: Aarakocra
Tonnage: 5 tons
Hull Points: 5
Crew: 1/5
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: No
Armor Rating: 9
Saves As: Thin wood
Power Type: Major or minor helm
Ship's Rating: As per helmsman, +1
Standard Armament:
  1 light ballista: 1
  or
  1 medium ballista: 2
  or
  1 light jettison (aft): 2
Cargo: 2.5 tons
Keel Length: 60'
Beam Length: 50'
Cost: 2500 gp
Origin: SRM




Ship Type: Cuttle Command
--------------------
Built By: Humans, Mind Flayers
Used By: Human Wizards
Tonnage: 100 tons
Hull Points: 100
Crew: 30/100
Maneuverability Class: E
Landing-Land: Yes
Landing-Water: No
Armor Rating: 8
Saves As: Thick wood
Power Type: Major helm
Ship's Rating: As per helmsman
Standard Armament:
  4 heavy ballistas: 4 ea.
  2 heavy catapults: 5 ea.
  1 heavy jettison: 4
Cargo: 50 tons
Keel Length: 120' high
Beam Length: Variable
Cost: 100000 gp
Origin: SRM




Ship Type: Damselfly
--------------------
Built By: Humans
Used By: Humans
Tonnage: 10 tons
Hull Points: 10
Crew: 2/10
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: No
Armor Rating: 4
Saves As: Metal
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 heavy weapon
Cargo: 5 tons
Keel Length: 100'
Beam Length: 20'
Cost: 30000 gp
Origin: Lorebook of the Void




Ship Type: Deathglory
--------------------
Built By: Gnomes
Used By: Gnomes
Tonnage: 70 tons
Hull Points: 70
Crew: 18/70
Maneuverability Class: D
Landing-Land: No
Landing-Water: Maybe (leaks badly)
Armor Rating: 6
Saves As: Metal
Power Type: "Gnomish" Major Helm
Ship's Rating: As helmsman-1 (due to spell reflector)
Standard Armament:
  2 medium ballistas: 4 ea.
  2 medium catapults (forward): 6 ea.
  1 medium jettison (rear): 3
  2 tangle line guns: 4 ea.
  2 water cannon: 3 ea.
Cargo: 35 tons
Keel Length: 80'
Beam Length: 55' (outriggers to 85')
Cost: 210000 gp
Origin: Lost Ships




Ship Type: Deathspider
--------------------
Built By: Neogi
Used By: Neogi
Tonnage: 100 tons
Hull Points: 100
Crew: 30/100
Maneuverability Class: E
Landing-Land: No
Landing-Water: No
Armor Rating: 5
Saves As: Crystal
Power Type: Major Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 heavy catapult: 5
  1 heavy  jettison: 4
  4 heavy ballistas: 4 ea.
  Grappling ram
Cargo: 50 tons
Keel Length: 175'
Beam Length: 50'
Cost: 500000 gp
Origin: Lorebook of the Void




Ship Type: Diamond
--------------------
Built By: Zalani
Used By: Vodoni
Tonnage: 100 tons
Hull Points: 100
Crew: 1/100
Maneuverability Class: C
Landing-Land: No
Landing-Water: No
Armor Rating: 5
Saves As: Stone
Power Type: Major Helm
Ship's Rating: As per helmsman
Standard Armament:
  Piercing ram (top)
Cargo: 50 tons
Keel Length: Special
Beam Length: Special
Cost: 200000 gp
Origin: SRM




Ship Type: Dolphin, Battle
--------------------
Built By: Humans
Used By: Any race
Tonnage: 50 (+20) tons
Hull Points: 70
Crew: 12/70
Maneuverability Class: D
Landing-Land: No
Landing-Water: No (uses Dolphin-Shuttle)
Armor Rating: 5
Saves As: Thick wood
Power Type: Major helm
Ship's Rating: As per helmsman
Standard Armament:
  2 medium catapults: 3 ea.
Cargo: 35 tons
Keel Length: 250'
Beam Length: 30'
Cost: 70000 gp
Origin: SRM




Ship Type: Dolphin, Shuttle
--------------------
Built By: Humans
Used By: Any race
Tonnage: 20 tons
Hull Points: 20
Crew: 4/20
Maneuverability Class: C
Landing-Land: No
Landing-Water: Yes
Armor Rating: 6
Saves As: Thin wood
Power Type: Major or Minor helm
Ship's Rating: As per helmsman
Standard Armament:
  None
Cargo: 15 tons
Keel Length: 40'
Beam Length: 15'
Cost: 10000 gp
Origin: SRM




Ship Type: Dragon
--------------------
Built By: Humans of Shou Lung
Used By: Humans of Shou Lung
Tonnage: 45 tons
Hull Points: 45
Crew: 20/45
Maneuverability Class: D
Landing-Land: No
Landing-Water: Yes
Armor Rating: 5
Saves As: Thick wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  2 medium ballistas: 2 ea.
Cargo: 22 tons
Keel Length: 150'
Beam Length: 20'
Cost: 45000 gp
Origin: Lorebook of the Void




Ship Type: Dragonfly
--------------------
Built By: Humans
Used By: Humans, Elves
Tonnage: 10 tons
Hull Points: 10
Crew: 3/10
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: No
Armor Rating: 8
Saves As: Thin Wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 light ballista: 1
  or
  1 light catapult: 1
Cargo: 5 tons
Keel Length: 100'
Beam Length: 20'
Cost: 5000 gp
Origin: Lorebook of the Void




Ship Type: Drakkar
--------------------
Built By: Viking Groundling Humans
Used By: Viking Groundling Humans
Tonnage: 10 tons
Hull Points: 10
Crew: 20/10
Maneuverability Class: F
Landing-Land: No
Landing-Water: Yes
Armor Rating: 7
Saves As: Thick wood
Power Type: Major or Minor helm
Ship's Rating: As per helmsman
Standard Armament:
  1 heavy ballista: 4
  or
  1 heavy catapult: 5
  or
  1 heavy jettison: 4
Cargo: 7 tons
Keel Length: 100'
Beam Length: 20'
Cost: 10000 gp
Origin: Lorebook of the Void




Ship Type: Dreadnought
--------------------
Built By: Mind Flayers
Used By: Mind Flayers
Tonnage: 90 tons
Hull Points: 90
Crew: 20/90 (25 maximum)
Maneuverability Class: E
Landing-Land: No
Landing-Water: Yes
Armor Rating: 4
Saves As: Thick wood
Power Type: Pool helm
Ship's Rating: 5
Standard Armament:
  2 heavy catapults: 5 ea.
  4  medium ballistae: 2 ea.
  1 heavy jettison: 4
  Piercing ram
Cargo: 45 tons
Keel Length: 175'
Beam Length: 95'
Cost: 90000 gp
Origin: SRM




Ship Type: Dromond
--------------------
Built By: Groundling humans
Used By: Groundling humans
Tonnage: 16 tons
Hull Points: 16
Crew: 10/16
Maneuverability Class: E
Landing-Land: No
Landing-Water: Yes
Armor Rating: 9
Saves As: Thin wood
Power Type: Major or minor helm
Ship's Rating: As per helmsman
Standard Armament:
  3 heavy ballistas: 4 ea.
  or
  3 heavy catapults: 5 ea.
  or
  3 heavy jettisons: 4 ea.
  or
  any combination of the above
Cargo: 8 tons
Keel Length: 175'
Beam Length: 15'
Cost: 8000 gp
Origin: Lorebook of the Void




Ship Type: Eagle
--------------------
Built By: Aarakocra
Used By: Aarakocra
Tonnage: 35 tons
Hull Points: 35
Crew: 8/35
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 6
Saves As: Thick wood
Power Type: Major or minor helm
Ship's Rating: As per helmsman, +1
Standard Armament:
  2 heavy jettisons (aft): 4 ea.
  2 medium ballistas: 2 ea.
  1 light catapult: 1
Cargo: 18 tons
Keel Length: 150'
Beam Length: 50'
Cost: 35000 gp
Origin: SRM




Ship Type: Eel
--------------------
Built By: Early humans?  Insectiod race?
Used By: Humans
Tonnage: 20 tons
Hull Points: 20
Crew: 4/20
Maneuverability Class: C
Landing-Land: No
Landing-Water: Yes
Armor Rating: 6
Saves As: Thin Wood
Power Type: Major or Minor Helm (15% with furnaces)
Ship's Rating: 2 (furnace) or as helmsman
Standard Armament:
  1 medium ballista: 2
  1 medium ctatpult: 3
Cargo: 8 tons
Keel Length: 110'
Beam Length: 15'
Cost: 10000 gp
Origin: Lost Ships




Ship Type: Flitter
--------------------
Built By: Elves
Used By: Elves
Tonnage: 1 tons
Hull Points: 1
Crew: 1
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 8
Saves As: Ceramic
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  None
Cargo: 1/2 tons
Keel Length: 20'
Beam Length: 5'
Cost: 4000 gp
Origin: Lorebook of the Void




Ship Type: Flying Pyramid
--------------------
Built By: ? (Human follwers of Ptah?)
Used By: Undead humans
Tonnage: 90 tons
Hull Points: 90
Crew: 6/90
Maneuverability Class: F
Landing-Land: Maybe (crash 60% likely)
Landing-Water: No
Armor Rating: 1
Saves As: Stone
Power Type: Death Helm or furnace (90% have both)
Ship's Rating: 2 (furnace) or as for victim
Standard Armament:
  10 heavy ballistas: 4 ea.
  10 heavy jettisons: 4 ea.
Cargo: 26 tons
Keel Length: 80'
Beam Length: 80'
Cost: 180000 gp
Origin: Lost Ships




Ship Type: Galleon
--------------------
Built By: Groundling Humans
Used By: Groundling Humans
Tonnage: 40 tons
Hull Points: 40
Crew: 20/40
Maneuverability Class: E
Landing-Land: No
Landing-Water: Yes
Armor Rating: 7
Saves As: Thick Wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 light catapult: 1
  2 medium ballistas: 2 ea.
Cargo: 20 tons
Keel Length: 130'
Beam Length: 30'
Cost: 40000 gp
Origin: Lorebook of the Void




Ship Type: Galleon, Spacesea Giant
--------------------
Built By: Spacesea Giants
Used By: Spacesea Giants
Tonnage: 60 tons
Hull Points: 60
Crew: 11 giants/20 giants
Maneuverability Class: E
Landing-Land: N
Landing-Water: Yes (it floats!)
Armor Rating: 3
Saves As: Stone
Power Type: Major helm
Ship's Rating: As per helmsman
Standard Armament:
  3 heavy ballistas: 2 giants ea.
  11-20 giants throwing boulders (3d10 hit points or d3 hull points)
Cargo: 30 tons
Keel Length: 200'
Beam Length: 50'
Cost: 120000 gp
Origin: Lorebook of the Void




Ship Type: Gearcrank
--------------------
Built By: Modrons
Used By: Modrons
Tonnage: 45 tons
Hull Points: 45
Crew: 10/45
Maneuverability Class: D
Landing-Land: No
Landing-Water: No
Armor Rating: 0
Saves As: Adamantium
Power Type: Law Helm
Ship's Rating: Special
Standard Armament:
  None
Cargo: 23 tons
Keel Length: 90'
Beam Length: 50'
Cost: -- gp
Origin: Hcarth@???.com
     The GearCrank appears as thousands of turning gears all connected in
perfect logic.  The Modrons move hurridly about these with ease, all
following the orders of their leaders.  Other races on the ship become
disoriented, suffering a -5 penalty to hit, and they lose their shield and
dexterity AC bonuses.
     Crew: A typical Modron crew, in spheres where Primus has influence,
consists of 1 Quadrone, 4 Tridrone, 16 Duodrone (size Small), 64 Monodrone
(Size Small).  Note that this only holds true in spheres where there are
gates to Mechanus.  Ships elsewhere may have any crew.



Ship Type: Great Bombard
--------------------
Built By: Giff
Used By: Giff
Tonnage: 40 tons
Hull Points: 40
Crew: 20/40
Maneuverability Class: E
Landing-Land: No
Landing-Water: Yes
Armor Rating: 6
Saves As: Thick wood
Power Type: Major or minor helm
Ship's Rating: As per helmsman
Standard Armament:
  1 great bombard: 5 (2d12 hit points or 3d10 hull points)
  2 light ballistas: 1 ea.
  Blunt ram
Cargo: 20 tons
Keel Length: 140'
Beam Length: 20'
Cost: 100000 gp
Origin: SRM




Ship Type: Great Galley
--------------------
Built By: Groundling Humans
Used By: Groundling Humans
Tonnage: 20 tons
Hull Points: 20
Crew: 15/20
Maneuverability Class: F
Landing-Land: No
Landing-Water: Yes
Armor Rating: 7
Saves As: Thick wood
Power Type: Major or minor helm
Ship's Rating: As per helmsman, -1
Standard Armament:
  3 heavy ballistas: 4 ea.
  or
  3 heavy catapults: 5 ea.
  or
  3 heavy jettisons: 4 ea.
  or
  any combination of the above
Cargo: 10 tons
Keel Length: 130'
Beam Length: 20'
Cost: 20000 gp
Origin: SRM




Ship Type: Great White Shark
--------------------
Built By: Human
Used By: Human (Greyspace)
Tonnage: 80 tons
Hull Points: 80
Crew: 20/80
Maneuverability Class: E
Landing-Land: No
Landing-Water: No
Armor Rating: 6
Saves As: Thick Wood (copper plated)
Power Type: Major Helm
Ship's Rating: As helmsman
Standard Armament:
  2 medium ballistas (forward): 2 ea.
  2 medium ballistas (eyes): 2 ea.
  2 medium catapults (forward): 3 ea.
  2 heavy catapults: 5 ea.
  Blunt ram
  Grapple ram
Cargo: 40 tons
Keel Length: 260'
Beam Length: 40'
Cost: 189000 gp
Origin: tmont@????.???.edu




Ship Type: Hammership
--------------------
Built By: Humans, Lizard Men
Used By: Humans, Lizard Men, some Elves
Tonnage: 60 tons
Hull Points: 60
Crew: 24/60
Maneuverability Class: D
Landing-Land: No
Landing-Water: Yes
Armor Rating: 6
Saves As: Thick wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  2 heavy catapults: 5 ea.
  1 heavy ballista: 4
  Blunt ram
Cargo: 30 tons
Keel Length: 250'
Beam Length: 25'
Cost: 60000 gp
Origin: Lorebook of the Void




Ship Type: Hummingbird
--------------------
Built By: Humans (unique)
Used By: Humans
Tonnage: 7 tons
Hull Points: 7
Crew: 2/10
Maneuverability Class: A
Landing-Land: Yes
Landing-Water: No
Armor Rating: 8
Saves As: Thin wood
Power Type: Major Helm
Ship's Rating: As for helmsman
Standard Armament:
  Magic missile amplifier: 1
  Piercing ram
Cargo: 3 tons
Keel Length: 100'
Beam Length: 20'
Cost: 18000 gp
Origin: Crystal Spheres




Ship Type: Hunter-Killer
--------------------
Built By: Zalani
Used By: Vodoni
Tonnage: 60 tons
Hull Points: 60
Crew: 10/60
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: No
Armor Rating: 5
Saves As: Ceramic
Power Type: Major Helm
Ship's Rating: As for helmsman
Standard Armament:
  2 medium ballistas: 4 ea.
  2 medium catapults: 6 ea.
  2 bombards: 4 ea.
  2 medium jettisons: 6 ea.
  (all weapons have double range)
Cargo: 30 tons
Keel Length: 260'
Beam Length: 40' (400' wingspan)
Cost: 240000 gp
Origin: SRM




Ship Type: Iambus
--------------------
Built By: Arcane
Used By: Bardic humans
Tonnage: 35 tons
Hull Points: 35
Crew: 4/35
Maneuverability Class: D
Landing-Land: No
Landing-Water: Yes
Armor Rating: 5
Saves As: Thick wood
Power Type: Bardic Helm
Ship's Rating: As per Bard helmsman
Standard Armament:
  3 light ballistas: 1 ea.
  1 heavy ballista: 4 ea.
Cargo: 17.5 tons
Keel Length: 180'
Beam Length: 20' (height 150')
Cost: 35000 gp
Origin: SRM




Ship Type: Jade Spider
--------------------
Built By: Drow
Used By: Drow
Tonnage: 20 tons
Hull Points: 20
Crew: 7/20
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: No
Armor Rating: 0 (hull), 2 (legs), -2 (drill)
Saves As: Best of Ceramic or Metal
Power Type: Radiant helm (55%); lifejammer (45%)
Ship's Rating: As per helmsman or victim
Standard Armament:
  1 adamantite drill: 6
  1 grappling ram
Cargo: 10 tons
Keel Length: 40'
Beam Length: 20'
Cost: 150000 gp
Origin: SRM




Ship Type: Jade Spider Command Ship
--------------------
Built By: Drow
Used By: Drow
Tonnage: 100 tons
Hull Points: 100
Crew: 20/100
Maneuverability Class: F
Landing-Land: Yes
Landing-Water: No
Armor Rating: 0
Saves As: Best of Ceramic or Metal
Power Type: Radiant helm
Ship's Rating: As per helmsman
Standard Armament:
  1 adamantite drill: 8
  1 Grappling/piercing ram
Cargo: 50 tons
Keel Length: 250'
Beam Length: 180' (height 150')
Cost: 1000000 gp
Origin: SRM




Ship Type: Junk
--------------------
Built By: Groundling humans of Shou Lung on Toril
Used By: Groundling humand of Shou Lung on Toril
Tonnage: 20 tons
Hull Points: 20
Crew: 4/20
Maneuverability Class: F
Landing-Land: No
Landing-Water: Yes
Armor Rating: 9
Saves As: Light wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman, -1
Standard Armament:
  None
  or
  2 light ballistas: 1 ea.
  1 bombard: 3
Cargo: 14 tons
Keel Length: 75'
Beam Length: 30'
Cost: 2500 gp
Origin: SRM




Ship Type: Klicklikak
--------------------
Built By: Insectare
Used By: Insectare
Tonnage: 20 tons
Hull Points: 18
Crew: 10/20
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: No
Armor Rating: 6
Saves As: Thick wood
Power Type: Insectare helm (major or minor)
Ship's Rating: As for helmsman
Standard Armament:
  i heavy ballista: 4
Cargo: 10 tons
Keel Length: 80'
Beam Length: 30
Cost: 20000 gp
Origin: SRM




Ship Type: Lamprey
--------------------
Built By: Early humans?  Insectiod race?
Used By: Humans
Tonnage: 26 tons
Hull Points: 26
Crew: 8/26
Maneuverability Class: B
Landing-Land: No
Landing-Water: No
Armor Rating: 4
Saves As: Thick wood
Power Type: Furnace (20%),Minor Helm (40%), Major Helm (40%)
Ship's Rating: 2 (furnace) or as for helmsman
Standard Armament:
  3 medium ballistas: 2 ea.
  Cone ram w/medium ballista: 2
Cargo: 6 tons
Keel Length: 115'
Beam Length: 25'
Cost: 26000 gp
Origin: Lost Ships




Ship Type: Leaf-Ship
--------------------
Built By: Thri-kreen
Used By: Thri-kreen
Tonnage: 70 tons
Hull Points: 70
Crew: 20/65
Maneuverability Class: D
Landing-Land: No
Landing-Water: Yes
Armor Rating: 6
Saves As: Ceramic
Power Type: Crystal throne
Ship's Rating: 4
Standard Armament:
  1 heva catapult: 5
  4 heavy ballistas: 4 ea.
  Piercing ram
Cargo: 30 tons
Keel Length: 250'
Beam Length: 40'
Cost: 280000 gp
Origin: SRM




Ship Type: Leech
--------------------
Built By: Neogi
Used By: Neogi
Tonnage: 20 tons
Hull Points: 20
Crew: 2/20
Maneuverability Class: B (alone); D (when mounted)
Landing-Land: No
Landing-Water: No
Armor Rating: 9
Saves As: Metal
Power Type: Lifejammer
Ship's Rating: As per victim
Standard Armament:
  1 light catapult: 1
Cargo: 10 tons
Keel Length: 50'
Beam Length: 30'
Cost: 60000-300000 gp
Origin: SRm




Ship Type: Locust
--------------------
Built By: Groundling humans of Wa on Toril
Used By: Groundling humans of Wa on Toril
Tonnage: 1,500 lbs E 1 tons
Hull Points: 1 (8 hp)
Crew: 2/3
Maneuverability Class: A
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 4
Saves As: Light wood
Power Type: Rudder of propulsion
Ship's Rating: 6
Standard Armament:
  1 light catapult: 1
  or
  1 light ballista: 1
Cargo: 750 lbs of Greek fire, ammunition, or one passenger) tons
Keel Length: 14'
Beam Length: 4'
Cost: 375 gp
Origin: SRM




Ship Type: Longship
--------------------
Built By: Groundling humans
Used By: Groundling humans
Tonnage: 4 tons
Hull Points: 4
Crew: 12/4
Maneuverability Class: E
Landing-Land: No
Landing-Water: Yes
Armor Rating: 8
Saves As: Thin wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 heavy ballista: 4
  or
  1 heavy catapult: 5
  or
  1 heavy jettison (aft): 4
Cargo: 2 tons
Keel Length: 75'
Beam Length: 15'
Cost: 2000 gp
Origin: Lorebook of the Void




Ship Type: Mammoth
--------------------
Built By: Ogres
Used By: Ogres, Humans, Mind Flayers
Tonnage: 90 tons
Hull Points: 90
Crew: 27/90
Maneuverability Class: E
Landing-Land: Yes
Landing-Water: No
Armor Rating: 4
Saves As: Thick wood
Power Type: Furnace (20%), Major Helm (10%), Death Helm (70%)
Ship's Rating: 2 (furnace) or as for helmsman or victim
Standard Armament:
  4 heavy ballistas: 4 ea.
  4 heavy catapults: 5 ea.
  1 heavy jettison (aft): 4
  Blunt ram
Cargo: 36 tons
Keel Length: 135'
Beam Length: 45'
Cost: 90000 gp
Origin: Lost Ships




Ship Type: Man-O-War
--------------------
Built By: Elves
Used By: Elves, some Humans
Tonnage: 60 tons
Hull Points: 60
Crew: 10/60
Maneuverability Class: C
Landing-Land: No
Landing-Water: No
Armor Rating: 7
Saves As: Ceramic
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  2 medium ballistas: 2
  1 medium catapult: 3
  1 medium jettison: 3
Cargo: 30 tons
Keel Length: 200'
Beam Length: 20'
Cost: 240000 gp
Origin: Lorebook of the Void




Ship Type: Manship
--------------------
Built By: Humans
Used By: Any
Tonnage: 1 tons
Hull Points: 1
Crew: 1/1
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: No
Armor Rating: 8
Saves As: Thin wood
Power Type: ManHelm
Ship's Rating: 2
Standard Armament:
  2 Grappling arms
Cargo: Personal tons
Keel Length: 10' (with arms)
Beam Length: 8'
Cost: 8000 gp
Origin: beilby@??????.???.??.au
     The Manship is a one-person construction device.  It is little more
than a large box with two grappling arms on it.  Its power source, the
Manhelm, is built into the box, and the pilot sits on an external seat.  The
helm allows anyone sitting in the pilot's seat to fly the ship at an SR of 2
(tactical speed only), regardless of class or skill of the pilot.  The helm
also allows the 2 grappling arms to be animated by the helmsman.
     These arms, which have an effective strength of 18, are normally used
to carry items about in a space dock or construction facility.  They have
shoulder, elbow, and wrist joints, allowing a remarkable degree of
manipulation of carried objects.  Optional tools may also be mounted on the
ends of the arms' hands.  If used in combat, the arms can punch for 2d6 hit
points of damage (0-1 hull points of damage) or grapple with 18 strength.
The Manhelm is designed for this type of ship; if it is removed from a
Manship (and is not damaged in the process, since it saves as thick wood)
and used on another, it only can move a ship of up to 2 tons at 2 SR
(tactical speed only), and the grappling control is nonexistant.
     The pilot is normally strapped onto the ship, in order to prevent falls
from sudden changes in gravity planes.  Since the grapple-arms are
controlled mentally, the pilot's hands are free; many pilots carry a weapon
such as a crossbow for personal defense since they require little arm room.
Note that hand-held items and the grapple arms cannot be used simultaneously.



Ship Type: Mantis
--------------------
Built By: Scro
Used By: Scro
Tonnage: 60 tons
Hull Points: 60
Crew: 12/75
Maneuverability Class: C
Landing-Land: Yes (arms must be folded back)
Landing-Water: Yes (but cargo doors are near water level)
Armor Rating: 4
Saves As: Metal
Power Type: Major helm (30%) or Death helm (70%)
Ship's Rating: As for helmsman or victim
Standard Armament:
  2 grappling rams: 3 ea.
  2 medium ballistas: 2 ea.
  1 heavy catapult: 5
Cargo: 20 tons
Keel Length: 170'
Beam Length: 25'
Cost: 90000 gp
Origin: SRM




Ship Type: Mindspider
--------------------
Built By: Neogi
Used By: Neogi
Tonnage: 40 tons
Hull Points: 40
Crew: 3/40
Maneuverability Class: C
Landing-Land: No
Landing-Water: No
Armor Rating: 4
Saves As: Metal
Power Type: Lifejammer
Ship's Rating: As for victim
Standard Armament:
  2 medium catapults: 3 ea.
  1 medium jettison: 3
  Forward  grappling/piercing  ram
  Rear piercing ram
Cargo: 20 tons
Keel Length: 40'
Beam Length: 15'
Cost: 120000 gp
Origin: Lorebook of the Void




Ship Type: Mosquito
--------------------
Built By: Humans
Used By: All races
Tonnage: 6 tons
Hull Points: 6
Crew: 1/6
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 5
Saves As: Thin Wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  None
Cargo: 3 tons
Keel Length: 100'
Beam Length: 15'
Cost: 3000 gp
Origin: Lorebook of the Void




Ship Type: Nautiloid
--------------------
Built By: Mind Flayers
Used By: Mind Flayers
Tonnage: 35 tons
Hull Points: 35
Crew: 10/35
Maneuverability Class: D
Landing-Land: No
Landing-Water: Yes
Armor Rating: 4
Saves As: Thick wood
Power Type: Series helm (90%), Pool Helm (10%)
Ship's Rating: 2-5 (series), 5 (pool)
Standard Armament:
  3 medium ballistas: 2 ea.
  1 medium catapult (forward): 3
  1 medium jettison (rear): 3
  Piercing ram
Cargo: 17 tons
Keel Length: 180'
Beam Length: 30'
Cost: 35000 gp
Origin: Lorebook of the Void




Ship Type: Nightwolf
--------------------
Built By: Zalani
Used By: Vodoni
Tonnage: 40 tons
Hull Points: 40
Crew: 3/40
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 4
Saves As: Ceramic
Power Type: Major helm
Ship's Rating: As per helmsman
Standard Armament:
  2 medium catapults: 3 ea
  1 medium jettison: 3
Cargo: 20 tons
Keel Length: 50'
Beam Length: 20' (80' wingspan)
Cost: 160000 gp
Origin: SRM




Ship Type: Octopus ("Tailgunner")
--------------------
Built By: Humans, Mind Flayers
Used By: Humans, Mind Flayers
Tonnage: 70 tons
Hull Points: 70
Crew: 13/70
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: No
Armor Rating: 7
Saves As: Thick wood
Power Type: Major or Minor Helm, pool helm
Ship's Rating: 5 (pool helm) or as for helmsman
Standard Armament:
  2 heavy catapults: 5 ea.
  2 heavy ballistas: 4 ea.
Cargo: 35 tons
Keel Length: 100' (not including tentacles)
Beam Length: 50'
Cost: 70000 gp
Origin: SRM




Ship Type: Porcupine
--------------------
Built By: Goblins
Used By: Goblins
Tonnage: 30 tons
Hull Points: 30
Crew: 8/30
Maneuverability Class: D
Landing-Land: No
Landing-Water: Yes (may leak)
Armor Rating: 7
Saves As: Thin wood
Power Type: Minor Helm
Ship's Rating: As helmsman
Standard Armament:
  4 light ballistas: 1 ea.
  Ram-mines
Cargo: 18 tons
Keel Length: 85'
Beam Length: 60'
Cost: 15000 gp
Origin: Lost Ships




Ship Type: Quad of Thay
--------------------
Built By: Thay mages and priests
Used By: Thay mages and priests
Tonnage: 63 tons
Hull Points: 63
Crew: 10/63
Maneuverability Class: A
Landing-Land: Yes
Landing-Water: No
Armor Rating: 3 (-1)
Saves As: Best of Metal or Crystal
Power Type: Grand helm
Ship's Rating: As per helmsmen
Standard Armament:
  4 piercing rams
Cargo: 31.5 tons
Keel Length: 50'
Beam Length: 50'
Cost: 567000 gp
Origin: SRM




Ship Type: Quentin's Libraria (unique)
--------------------
Built By: Human (Quentin Axan)
Used By: Humn (Quentin Axan)
Tonnage: 30 tons
Hull Points: 30
Crew: 5/30
Maneuverability Class: E or better (varies)
Landing-Land: Yes
Landing-Water: No
Armor Rating: 7
Saves As: Thick wood
Power Type: Unique
Ship's Rating: As per helmsman
Standard Armament:
  1 light ballista: 1
  Piercing ram
Cargo: 15 tons
Keel Length: 120'
Beam Length: 25'
Cost: 30000 gp
Origin: SRM




Ship Type: Radiant Ship
--------------------
Built By: Elves
Used By: Elves
Tonnage: 25 tons
Hull Points: 25
Crew: 4/25
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 8 (4 due to blinded foes)
Saves As: Thin wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  3 light catapults: 1 ea.
  3 light ballistas: 1 ea.
Cargo: 13 tons
Keel Length: 90'
Beam Length: 30'
Cost: 12500 gp
Origin: SRM




Ship Type: Scalpel
--------------------
Built By: Xixchil
Used By: Xixchil
Tonnage: 5 tons
Hull Points: 5
Crew: 2/5
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: No
Armor Rating: 6
Saves As: Ceramic
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 light ballista: 1
  1 light catapult: 1
  5 'scalpels'
Cargo: 2.5 tons
Keel Length: 25'
Beam Length: 10
Cost: 20000 gp
Origin: SRM




Ship Type: Scorpion
--------------------
Built By: Orcs
Used By: Orcs
Tonnage: 60 tons
Hull Points: 60
Crew: 6/60
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: No
Armor Rating: 4
Saves As: Meta;
Power Type: Major Helm (40%), Lifejammer (60%)
Ship's Rating: As helmsman or victim
Standard Armament:
  1 medium ballista: 2
  2 heavy catapults (on tail): 5 ea.
  2 ram-claws
Cargo: 12 tons
Keel Length: 75'
Beam Length: 20'
Cost: 180000 gp
Origin: Lost Ships




Ship Type: Shou Lung Trader
--------------------
Built By: Groundling humans
Used By: Groundling humans
Tonnage: 25 tons
Hull Points: 25
Crew: 10/20
Maneuverability Class: D
Landing-Land: No
Landing-Water: Yes
Armor Rating:
Saves As: wood
Power Type: Major or minor helm
Ship's Rating: As per helmsman
Standard Armament:

Cargo: 15 tons
Keel Length: 70'
Beam Length: 15'
Cost:  gp
Origin: Spelljammer PC game




Ship Type: Shrike
--------------------
Built By: Humans
Used By: Humans, Halflings
Tonnage: 30 tons
Hull Points: 30
Crew: 14/30
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: No
Armor Rating: 5
Saves As: Thick wood
Power Type: Major/Mior Helm
Ship's Rating: As helmsman
Standard Armament:
  3 heavy ballistas: 4 ea.
  1 light jettison (aft): 2
  Piercing ram
Cargo: 20 tons
Keel Length: 100'
Beam Length: 20'
Cost: 30000 gp
Origin: Lost Ships




Ship Type: Sidewheeler
--------------------
Built By: Gnomes
Used By: Gnomes
Tonnage: 30 tons
Hull Points: 30
Crew: 20/30
Maneuverability Class: E
Landing-Land: 50%
Landing-Water: 50%
Armor Rating: 7
Saves As: Metal
Power Type: Gnomish
Ship's Rating: As for helmsman
Standard Armament:
  None
Cargo: 15 tons
Keel Length: 120"
Beam Length: 25"
Cost: 90000 gp
Origin: Lorebook of the Void




Ship Type: Skeletonship
--------------------
Built By: Undead Humans
Used By: Undead Humans
Tonnage: 1-12 tons
Hull Points: 1-12
Crew: 1/1-12
Maneuverability Class: C
Landing-Land: No
Landing-Water: No
Armor Rating: 9
Saves As: Bone
Power Type: Major or Minor Helm, Furnace, or Lifejammer
Ship's Rating: 2 (furnace) or as helmsman or victim
Standard Armament:
  2 medium ballistas: 2 ea.
Cargo: up to 1 tons
Keel Length: 200' (varies)
Beam Length: 30'-41'
Cost: 2000-24000 gp
Origin: Lost Ships




Ship Type: Skiff
--------------------
Built By: Rock Hoppers
Used By: Rock Hoppers
Tonnage: .33 to .5 tons
Hull Points: 1
Crew: 12/1
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: No
Armor Rating: 9
Saves As: Thin wood
Power Type: Non-magical (pedals)
Ship's Rating: 1
Standard Armament:
  Harpoons: 1 ea.
Cargo: .25 tons
Keel Length: 16'
Beam Length: 6'
Cost: 166 to 250 gp
Origin: Lorebook of the Void




Ship Type: Smalljammer
--------------------
Built By: Spelljammer
Used By: Any race or none
Tonnage: 20 tons
Hull Points: 20
Crew: 1/20
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 6
Saves As: Leather
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  None
Cargo: 15 tons
Keel Length: 65'
Beam Length: 40' (140' wingspan)
Cost: 30000 gp
Origin: SRM




Ship Type: Space Leviathan
--------------------
Built By: ? (vanished alien race - titans?)
Used By: ?
Tonnage: 400 tons
Hull Points: 400
Crew: ?/400
Maneuverability Class: F
Landing-Land: No
Landing-Water: No
Armor Rating: 3
Saves As: Metal
Power Type: ?
Ship's Rating: ?
Standard Armament:
  8 heavy catapults: 5 ea.
  3 bombards: 3 ea.
  Blunt ram
Cargo: 290 tons
Keel Length: 306'
Beam Length: 96'
Cost: 1200000 gp
Origin: Lost Ships




Ship Type: Spelljammer
--------------------
Built By: Unknown
Used By: Unknown
Tonnage: 1.5 million tons
Hull Points: 1.5 million
Crew: 1 (?)/5240 (?)
Maneuverability Class: B
Landing-Land: No
Landing-Water: No
Armor Rating: 5
Saves As: 20th level wizard (50% MR)
Power Type: Ultimate helm
Ship's Rating: 8
Standard Armament:
  30 heavy catapults: 5 ea.
  15 medium catapults: 3 ea.
  15 light catapults: 1 ea.
  40 heavy ballistas: 4 ea.
  30 light ballistas: 1 ea.
  20 heavy jettisons: 4 ea.
  Tail sting (Sphere of Annihilation)
Cargo: Unlimited tons
Keel Length: 1,575'
Beam Length: 3,100'
Cost: 7500000000 gp
Origin: Lorebook of the Void




Ship Type: Squidship
--------------------
Built By: Humans
Used By: Humand, Lizard Men
Tonnage: 45 tons
Hull Points: 45
Crew: 12/45
Maneuverability Class: D
Landing-Land: No
Landing-Water: Yes
Armor Rating: 5
Saves As: Thick wood
Power Type: Major or Minor helm
Ship's Rating: As for jammer
Standard Armament:
  1 heavy catapult: 5
  2 medium bellistae: 2 ea.
  Piercing Ram
Cargo: 23 tons
Keel Length: 250'
Beam Length: 25'
Cost: 45000 gp
Origin: Lorebook of the Void




Ship Type: Stoneship
--------------------
Built By: Xorn
Used By: Xorn
Tonnage: 300 tons
Hull Points: 300
Crew: 54/300
Maneuverability Class: E
Landing-Land: No
Landing-Water: No
Armor Rating: 0
Saves As: Stone
Power Type: Foundry (10%), Series Death helms (20%), Elemental Power (70%)
Ship's Rating: 1 (furnace) or as victim
Standard Armament:
  8 heavy catapults: 5 ea.
  2 heavy jettisons: 4 ea.
  3 blunt rams
Cargo: 75 tons
Keel Length: 250'
Beam Length: 200'
Cost: 900000 gp
Origin: Lost Ships




Ship Type: Swan
--------------------
Built By: Halflings
Used By: Humans, Halflings, Elves
Tonnage: 32 tons
Hull Points: 32
Crew: 12/32
Maneuverability Class: C
Landing-Land: No
Landing-Water: Yes
Armor Rating: 7
Saves As: Thin wood
Power Type: Major or Minor Helm
Ship's Rating: As helmsman
Standard Armament:
  2 medium ballistas: 2 ea.
  1 heavy catapult (aft): 5
Cargo: 26 tons
Keel Length: 100'
Beam Length: 40'
Cost: 16000 gp
Origin: Lost Ships




Ship Type: Thorn
--------------------
Built By: Thri-kreen
Used By: Thri-kreen
Tonnage: 3 tons
Hull Points: 3
Crew: 1/6
Maneuverability Class: B
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 7
Saves As: Ceramic
Power Type: Crystal throne
Ship's Rating: 3
Standard Armament:
  1 light ballista: 1
  1 Greek fire projector: 3
Cargo: 2 tons
Keel Length: 50'
Beam Length: 10'
Cost: 12000 gp
Origin: SRM




Ship Type: Tiger Shark - Light Cruiser
--------------------
Built By: Human (unique, currently)
Used By: 1 set of PC's
Tonnage: 40 tons
Hull Points: 40
Crew: 4/40
Maneuverability Class: B
Landing-Land: No
Landing-Water: Yes
Armor Rating: 4
Saves As: Metal
Power Type: Major or Minor helm
Ship's Rating: As per helmsman
Standard Armament:
  3 Medium Ballistae (in Protected Turrets): 2 ea.
  1 Multi-Ballistae: 1
Cargo: 10 tons
Keel Length: 180'
Beam Length: 40' (70' with fins)
Cost: 100,000 (materials only; spells are extra) gp
Origin: beilby@??????.???.??.au
     Design and Construction notes:  This vessel has been designed for a
high level party.  It's main design criteria was to allow the small group to
be able to go spelljamming without the extra NPC's that would be needed for
a ship with the capabilities they wanted.  It also had to be very
distinctive.
     Description:  The Tiger Shark class light cruiser appears as a
terrestial shark.  The only things marring this illusion are its size, the
three ballista turrets projecting from its dorsal fin, and the orange and
black stripes painted over the entire vessel.  The protected ballistae
turrets are partialy enclosed within the dorsal fin of the ship.  This
provides the crews of the ballistae with 70% cover, though it does reduce
the firing arcs for the weapons (180 degrees for the front mounted
ballistae, and 155 degrees for the two sidemounted ballistae).  The ships
incredible manueverability is due to the enchantments cast on the fins and
tail of the ship, which allow the helmsman to control them with as much
freedom of movement as a real shark.  Mounted in the "mouth" of the ship is
a "Multi-Ballistae", a magical construct which fires balistae bolts.  The
device has a fire rate of 1/2, and fires 4 bolts simultaneously from 4 ports
spaced five feet apart across the nose of the ship. (Each bolt has a
seperate attack roll.)  The bolts fired have a range of 6 hexes (3,000
yards) and do 2d6 hit points damage (no hull damage). The device is magicly
loaded and fired under control from the helm, though a member of the crew is
needed to replenish the supplies of bolts as they are used from its feed
hoppers.  The device has 4 hoppers, each capable of holding 10 bolts, one
for each bolt casting mechanism. (i.e., if only one hopper contains bolts,
only one bolt can be fired at a time.)  The automatic loading of bolts can
be interupted by the helmsman to allow for loading of special bolts
(described below), though this incurrs an extra round between firings.  Of
course the hoppers could be loaded with specials in the first place, but
this usually isn't done as the special bolts are very expencive.  To
complement this weapon, "Mage Bolts" where created. Mage bolts are equisitly
crafted balistae bolts, enchanted to deliver a spell when they hit thier
target.  Two types have so far been created, disintergration bolts, and
fireball bolts to provide anti-ship capabilities.  (A "heavy" load of
specials, has 2 disintergration bolts on the outside, and two fireball bolts
on the inside, which has the potential for severly damaging even the biggest
ship.)
     Uses:  Though designed as exploritory vessel for PC's, it's high
maneuverability, heavy armour, and capacity for dishing out lots of damage,
would make it attractive to a wide range of people.  Though its high cost,
and the reluctence of the mage responcible for its design to part with the
plans for the fin mechanisms, and multi-balistae could prove to be a bit of
a stumbling block.



Ship Type: Tradesman
--------------------
Built By: Humans
Used By: All races
Tonnage: 25 tons
Hull Points: 25
Crew: 10/25
Maneuverability Class: D
Landing-Land: No
Landing-Water: No
Armor Rating: 5
Saves As: Thick Wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 light catapult: 1
  1 medium ballista: 2
Cargo: 13 tons
Keel Length: 120'
Beam Length: 30'
Cost: 25000 gp
Origin: Lorebook of the Void




Ship Type: Triop
--------------------
Built By: Arcane
Used By: Gnolls, goblins, humans, mind flayers
Tonnage: 45 tons
Hull Points: 45
Crew: 10/45
Maneuverability Class: C (can spin to face any direction at a cost of 2 SR for that round)
Landing-Land: Yes
Landing-Water: Yes (can submerge for 2d8 rounds before sinking)
Armor Rating: 1
Saves As: Worst of bone or stone
Power Type: Major helm (15%), Minor helm (45%), lifejammer (40%)
Ship's Rating: As per helmsman or victim (12)
Standard Armament:
  2 light ballistas: 1 ea.
  2 light catapults: 1 ea.
  2 light jettisons: 2 ea.
  1 blunt ram
Cargo: 22.5 tons
Keel Length: 135' (including ram)
Beam Length: 60' (at head), 10' (at tail)
Cost: 90000 gp
Origin: SRM




Ship Type: Tsunami
--------------------
Built By: Groundling Humans of Wa on Toril
Used By: Groundling Humans of Wa on Toril
Tonnage: 200 tons
Hull Points: 200
Crew: 75/200
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: No
Armor Rating: 2
Saves As: Metal
Power Type: Ki helm
Ship's Rating: As per helmsman (special)
Standard Armament:
  3 medium jettisons: 3 ea.
  6 bombards: 3 ea.
  12 heavy ballistas: 4 ea.
  10 heavy catapults: 5 ea.
Cargo: 100 tons
Keel Length: 950'
Beam Length: 70'
Cost: 600000 gp
Origin: SRM




Ship Type: Turtle
--------------------
Built By: Lizard Men
Used By: Lizard Men, Humans, Mind Flayers
Tonnage: 40 tons
Hull Points: 40
Crew: 12/40
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 3
Saves As: Metal
Power Type: Major Helm (25%), Minor Helm (75%)
Ship's Rating: As helmsman
Standard Armament:
  3 light ballistas (forward): 1 ea.
  1 medium catapult (aft): 3
  Blunt ram
Cargo: 28 tons
Keel Length: 95'
Beam Length: 70'
Cost: 120000 gp
Origin: Lost Ships




Ship Type: Tyrant
--------------------
Built By: Arcane
Used By: Beholders
Tonnage: 23 tons
Hull Points: 23
Crew: 15/23
Maneuverability Class: C
Landing-Land: No
Landing-Water: No
Armor Rating: 0
Saves As: Stone
Power Type: Orbus
Ship's Rating: 1-6
Standard Armament:
  Special
Cargo: 11 tons
Keel Length: Varies
Beam Length: Varies
Cost: 46000 gp
Origin: Lorebook of the Void




Ship Type: Tyrant Scout
--------------------
Built By: Arcane
Used By: Beholders
Tonnage: 13 tons
Hull Points: 13
Crew: 8/10
Maneuverability Class: B
Landing-Land: No
Landing-Water: No
Armor Rating: 2
Saves As: Stone
Power Type: Orbus
Ship's Rating: 2
Standard Armament:
  Special
Cargo: 5 tons
Keel Length: Varies
Beam Length: Varies
Cost: 26000 gp
Origin: SRM




Ship Type: Unity Ship
--------------------
Built By: K'r'r'r
Used By: K'r'r'r
Tonnage: 30 tons
Hull Points: 30
Crew: 15/30
Maneuverability Class: C
Landing-Land: No
Landing-Water: No
Armor Rating: 8
Saves As: Metal
Power Type: K'r'r'r helm
Ship's Rating: As per helmsman
Standard Armament:
  3 medium ballistas: 2 ea.
  Piercing ram
Cargo: 10 tons
Keel Length: 120'
Beam Length: 25'
Cost: 90000 gp
Origin: SRM




Ship Type: Upso
--------------------
Built By: Dohwar
Used By: Dohwar
Tonnage: 40 tons
Hull Points: 40
Crew: 20/60
Maneuverability Class: E
Landing-Land: Yes (75% chance)
Landing-Water: Yes
Armor Rating: 6
Saves As: Thick wood
Power Type: Minor helm
Ship's Rating: 2
Standard Armament:
  None
Cargo: 20 tons
Keel Length: 200'
Beam Length: 90'
Cost: 40000 gp
Origin: SRM




Ship Type: Urchin
--------------------
Built By: Neogi
Used By: Neogi
Tonnage: 3 tons
Hull Points: 3
Crew: 1/2
Maneuverability Class: C
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 9
Saves As: Thin wood
Power Type: Lifejammer
Ship's Rating: As per victim
Standard Armament:
  Piercing rams
Cargo: 1.5 tons
Keel Length: 5' radius (21' including spikes)
Beam Length: 5' radius (21' including spikes)
Cost: 1500 gp
Origin: SRM




Ship Type: Vagabond
--------------------
Built By: Humans (Aperusa)
Used By: Humans (Aperusa)
Tonnage: 30 tons
Hull Points: 30
Crew: 10/40
Maneuverability Class: E
Landing-Land: Yes
Landing-Water: No
Armor Rating: 7
Saves As: Thick wood
Power Type: Minor helm
Ship's Rating: As per helmsman (usually 5)
Standard Armament:
  None
Cargo: 15 tons
Keel Length: 90'
Beam Length: 20'
Cost: 30000 gp
Origin: SRM




Ship Type: Viper
--------------------
Built By: Humans
Used By: Humans
Tonnage: 29 tons
Hull Points: 29
Crew: 1/29
Maneuverability Class: A
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 5
Saves As: Metal
Power Type: Major Helm (75%), Minor Helm (15%), Furnace (10%)
Ship's Rating: 2 (furnace) or as helmsman
Standard Armament:
  3 medium ballistas: 2 ea.
  1 light catapult: 1
  1 heavy jettison (aft, below): 4
  Piercing ram
Cargo: 16 tons
Keel Length: 125'
Beam Length: 15'
Cost: 87000 gp
Origin: Lost Ships




Ship Type: War Galley
--------------------
Built By: Groundling Humans
Used By: Groundling Humans
Tonnage: 30 tons
Hull Points: 30
Crew: 20/30
Maneuverability Class: E
Landing-Land: No
Landing-Water: Yes
Armor Rating:
Saves As: Wood
Power Type: Major or minor helm
Ship's Rating: As per helmsman
Standard Armament:
  1 lt catapult (crew: 1)
  1 m ballista (crew: 2)
Cargo: 10 tons
Keel Length: 80'
Beam Length: 10'
Cost:  gp
Origin: Spelljammer PC game




Ship Type: Wasp
--------------------
Built By: Lizard Men
Used By: Lizard Men, Humans
Tonnage: 18 tons
Hull Points: 18
Crew: 8/18
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: Yes (Bee class only)
Armor Rating: 6
Saves As: Thick Wood
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 heavy ballista: 4
Cargo: 9 tons
Keel Length: 80'
Beam Length: 20'
Cost: 18000 gp
Origin: Lorebook of the Void




Ship Type: Werewolf
--------------------
Built By: Zalani
Used By: Vodoni
Tonnage: 60 tons
Hull Points: 60
Crew: 24/60
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 8
Saves As: Ceramic
Power Type: Major helm
Ship's Rating: As per helmsman
Standard Armament:
  2 hevay catapults: 5 ea.
  1 heavy ballista: 4
  Piercing/grappling ram
Cargo: 30 tons
Keel Length: 230'
Beam Length: 50'
Cost: 240000 gp
Origin: SRM




Ship Type: Whale
--------------------
Built By: Human
Used By: Humans, mind flayers
Tonnage: 90 tons
Hull Points: 90
Crew: 20/90
Maneuverability Class: E
Landing-Land: No
Landing-Water: Yes
Armor Rating: 4
Saves As: Thick wood
Power Type: Major helm
Ship's Rating: As per helmsman
Standard Armament:
  1 medium jettison: 3
  Blunt ram
Cargo: 50 tons
Keel Length: 250'
Beam Length: 40' (90' with tail flukes)
Cost: 90000 gp
Origin: SRM




Ship Type: Whelk
--------------------
Built By: Illusionist Gnomes
Used By: Illusionist Gnomes
Tonnage: 30-40 tons
Hull Points: 30-40
Crew: 20 gnomes/30-40 gnomes
Maneuverability Class: D
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 6
Saves As: Ceramic
Power Type: Major or Minor Helm
Ship's Rating: As for helmsman
Standard Armament:
  1 medium catapult: 3
  1 medium jettison: 3
  Piercing ram
Cargo: 15-20 tons
Keel Length: 120-125'
Beam Length: 25-35'
Cost: 120000 gp
Origin: SRM




Ship Type: Wraith (Ghost ship)
--------------------
Built By: Various
Used By: Revenants
Tonnage: Variable tons
Hull Points: Variable
Crew: Variable (minimum of 1)
Maneuverability Class: Variable
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: Variable
Saves As: Variable
Power Type: Variable
Ship's Rating: Variable
Standard Armament:
  Variable
Cargo: Variable tons
Keel Length: Variable
Beam Length: Variable
Cost: Cannot be bought gp
Origin: SRM




Ship Type: Wreckboat
--------------------
Built By: Humans
Used By: Humans
Tonnage: 4 tons
Hull Points: 4
Crew: 1/4
Maneuverability Class: A
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 6
Saves As: Thick wood
Power Type: Minor helm
Ship's Rating: As helmsman
Standard Armament:
  None (60%)
  1 medium ballista (40%): 2
Cargo: see below tons
Keel Length: 30'
Beam Length: 15'
Cost: 4000 gp
Origin: Lost Ships




Ship Type: Xebec
--------------------
Built By: Humans
Used By: Humans
Tonnage: 12 tons
Hull Points: 12
Crew: 5/12
Maneuverability Class: F
Landing-Land: Yes
Landing-Water: Yes
Armor Rating: 9
Saves As: Leather
Power Type: Minor helm (75%) or major helm (25%)
Ship's Rating: As per helmsman
Standard Armament:
  2 light jettisons: 2 ea.
  1 bombard: 3
  Blunt ram (on an attack roll of 2 or less, the ram breaks and the Xebec takes the damage instead)
Cargo: 6 tons
Keel Length: 64'
Beam Length: 12'
Cost: 18000 gp
Origin: SRM




Ship Type: Yacht
--------------------
Built By: Arcane
Used By: Humans
Tonnage: 10 tons
Hull Points: 10
Crew: 5/10
Maneuverability Class: A
Landing-Land: No
Landing-Water: Yes
Armor Rating: 9
Saves As: Thick wood
Power Type: Major helm
Ship's Rating: As per helmsman
Standard Armament:
  5 light ballistas: 1 ea.
Cargo: 5 tons
Keel Length: 75'
Beam Length: 15'
Cost: 625000 gp
Origin: SRM




Ship Type: Yawl
--------------------
Built By: Gnomes
Used By: Gnomes
Tonnage: 7 (10 with golem helmsman) tons
Hull Points: 7
Crew: 2/2
Maneuverability Class: F
Landing-Land: Yes
Landing-Water: No
Armor Rating: 3
Saves As: Metal
Power Type: Major gnomish helm
Ship's Rating: 9 (special)
Standard Armament:
  None
Cargo: .5 (3.5 without golem) tons
Keel Length: 30'
Beam Length: 10'
Cost: 21000 gp
Origin: SRM




Ship Type: Yawl Wagon
--------------------
Built By: Gnomes
Used By: Gnomes
Tonnage: 1 tons
Hull Points: 1
Crew: 1/1 (2 gnomes, commonly found with up to 10 inhabitants at one time)
Maneuverability Class: G
Landing-Land: Yes
Landing-Water: No
Armor Rating: 10
Saves As: Thick wood
Power Type: None
Ship's Rating: As per yawl
Standard Armament:
  Generally none, although one light weapon can be easily mounted on the craft)
Cargo: 2 tons
Keel Length: 10'
Beam Length: 20'
Cost: 1000 gp
Origin: SRM




Ship Type: Zoocraft (Ark, Gardenship, etc.)
--------------------
Built By: Arcane
Used By: Any colonizing race
Tonnage: 200 tons
Hull Points: 200
Crew: 2/300
Maneuverability Class: F
Landing-Land: Yes
Landing-Water: No
Armor Rating: 2
Saves As: Stone
Power Type: Series major helm
Ship's Rating: As per helmsman average
Standard Armament:
  None
Cargo: 100 tons
Keel Length: 500'
Beam Length: 300'
Cost: 400000 gp
Origin: SRM







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Month Index: April, 1995

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And the Survey is?!    CabeZeree@???.com    11 Apr 1995 00:06:02
Re: And the Survey is?!    CDEVLIN@??????.???.??.us    11 Apr 1995 12:43:34

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