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From:     - GregS <Greg_private@orville.oeb>
Date:     Mon, 19 Dec 1994 10:19:39 EST
Subject:  Re: Help on fly spell.
>From: Skreyn@???.com
>GregS wrote:
>> To quote: 'The speed and movement of the object depends on its means of
>> propulsion'...'.  So I don't think a flying animated object is
>> unreasonable unless it unbalances the game.
>
>     Well, it's just my opinion (I see your point, though - after all the
>spell allows you to fly w/o having wings, so why can't objects?).

I'am sorry I should of been clearer about what I said.  I agree with you
Sean that animated objects can't fly magically, I should of said "natraly
flying animated object".  Yes I could defiantly see a rug flying through
the air like a mantaray  }:).

>     "Return to Oz" was what it was called, I think.

Thanks for the title, I thought it might be called something like that
but then I thought, na, to obvious.
Actually I was raking my brains trying to remember the name of the girl
all day.  I asked a friend and he couldn't remember either, eventually he
did, Dorothy.

>     Yep, she was in the books, but I can't remember her name.

I'll have to get these books they sound good, lots of cleaver ideas, have
you adapted any to the game?

>>Hopefully I'll be making a submission to the Netbook soon that'll blow
>>that rule out of the water, we're talking perhaps 100s of thousands of
>>km/h.
>
>     This ought to be interesting ... looking forward to seeing it.

It might take a little while, ideas come easy, organising them is a
little harder.

>     Er, I think the plant's magical.  It's some sort of tree from the SJ MC
>#2.  The seeds can even be used to spelljamm (personal-only, even makes air
>and edible sap thingies).  I'd rule that these powers are innate and not
>affected by Dispel Magic, just as a dragon's breath is not (IMO).

>From: Stephen Burton Mann <smann@??.com>
>The plant is profiled in the SJ Monstrous Compendium (I think), and is
>the basis for all of their ships (flitter, manowar, etc). As a seedling,
>the plant is a coupla feet long. A human-type critter can strap this
>sucker on and fly at tactical speeds in space as it supplies the user's
>air needs. It's a magical version of NASA's jetpack.

Yes, I'm at a disadvantage here as I haven't got SJ MC #2 yet but I think
I might pop down to the local RPG Shoppe and get it this lunch time (hows
that for compulsive shopping).  These seed things sound just the ticket
for an item I've been cooking up.


 - GregS



PS. Sean, are your parents pets?  :)


Previous Message: Re: Help on fly spell.
Next Message: Re: More from MotP
Month Index: December, 1994

SubjectFromDate (UTC)
Help on fly spell.    - GregS    14 Dec 1994 23:31:59
Re: Help on fly spell.    Skreyn@???.com    14 Dec 1994 17:39:12
Re: Help on fly spell.    - GregS    15 Dec 1994 15:41:24
Re: Help on fly spell.    Stephen Burton Mann    16 Dec 1994 04:38:29
Re: Help on fly spell.    Skreyn@???.com    16 Dec 1994 08:58:57
Re: Help on fly spell.    - GregS    19 Dec 1994 15:19:39

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