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Month Index: October, 1994
From: RJPugh@???.com Date: Mon, 17 Oct 1994 17:23:52 -0400 Subject: Re: Jamming into Sigel
Hello yet again! I've been looking at the posts about getting a spelljammer into Sigel. I still don't have the Planescape set (and I may never buy it), but someone mentioned that Sigel is situated inside a closed dimension that is shaped like the inside of a doughnut, and that access is only possible through portals. Yes? If that's the case, then getting a spelljammer in there should be easy! Just find or create a portal that can handle a ship. I know that's overly simplistic, but if characters can get in and out just by walking through a portal, why can't a spelljammer get in and out by flying through a portal? Here's an interesting idea: (Humor me, this is a fresh, untested idea.) What if some race, like the Juna, constructed special portal devices specifically for this purpose? The Juna would have used spelljamming for most of their prime material plane travel, because there are some points on the prime plane that can't be accessed through a planer portal. I admit that's a bold statement, but it stands to reason that since magic can change from one sphere to another, it makes sence that in certain crystal spheres, planer travel isn't possible, or as in the case of Clusterspace, VERY dangerous. Anyway, what is the Juna set up portals, perhaps by constructing a magical "terminal," that allowed an average sized jammer to go through the portal and into Sigel? (I'm picturing something that looks like a large version of the time portal from the original Star Trek series) From there the 'jammer would go through another portal to wherever it needs to go. In effect the Juna might have used Sigel (or what is now Sigel) as a transfer point during inter-planer travel. The gates themselves could be controlled by the travelers, or by some kind of gatekeeper, depending on how devious a GM you are. These Juna made portals should be very rare; most of them have either been destroyed or fallen into disrepair. Finding one might be an interesting basis for a campaign. A good place to put one would be in Lostspace. Lostspace is one of the spheres in the Vodani cluster that is basically abandoned, but full of old relics of a past civilization. It's entirely possible that a Sigelgate (?) is in there someplace. Perhaps the Vodani spent a lot of energy and resources trying (unsuccessfully) to find it? OK, I've blabbed enough. Anyone want to comment on the idea of a Sigelgate? Rich
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