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Next Message: Re: Ringworlds & Dyson Spheres
Month Index: August, 1994

From:     Pascal Gaudette <rascal@???.org>
Date:     Thu, 4 Aug 1994 11:32:43 -0400
Subject:  Re: T$R letter

OK, for those of you who haven't seen it...

[I think this is relevant enough: even though it isn't 
*about* Spelljammer, it certainly is directly related
to our efforts to keep it alive...]

Pascal "The Rascal" Gaudette

==================================================>Return-Path: TSRInc@???.com
From: TSRInc@???.com
To: postmaster@????.????????.edu
Date: Thu, 28 Jul 94 17:28:59 EDT
Subject: TSR Copyrighted Material


Your site was recently included in a list of noted FTP sites for DUNGEONS AND
DRAGONS and ADVANCED DUNGEONS AND DRAGONS gaming material. You should be
aware that DUNGEONS AND DRAGONS and all related marks and properties are
copyrighted by TSR, Inc. of Lake Geneva, Wisconsin.

You should also be aware that any items created without a specific license
are infringements of TSR copyrights. Such items include (but are not
limited to) any software, net.books, modules, tables, stories, or rules
modifications which contain elements from our copyrighted properties,
including characters, settings, realm names, noted magic items, spells,
elements of the gaming system, such as ARMOR CLASS, HIT DICE, and so forth.
To date, TSR has not licensed any of these net publications.

On behalf of TSR, Inc. I ask that you examine your public net sites at this
time and remove any material which infringes on TSR copyrights.

Our intention is to find a way to license these and future creative efforts.
In the meantime, remove them from your sites without delay.

To clarify reasoning for this request, I recently posted the following policy
statement to

> As we have begun to explore the online community in depth, we've found many
> avid gamers and fans.  We're interested in providing you with the best in
> gaming products that meet our own standards of quality, as well as suiting
> your needs and interests.  We know that many gamers develop campaigns and
> other materials entirely for their own use.  We think this is great!
> However, when gamers begin sharing their creations with the public, whether
> for profit or not, they are infringing our rights.  If we don't make an
> earnest attempt to prevent this infringement of our trademarks and
> copyrights, our ownership of these extremely valuable assets may be
> jeopardized.
> A gamer in this situation has a few options.  He can strip every TSR
> trademark and all copyright from his creations before putting them in public
> (i.e. "genericize" the adventure). Or he can share his creations with the
> public in a way that is licensed and approved by TSR. This is the more
> desirable solution, as it protects our rights, and still leaves room for
> gamers to share their creative expressions.
> Sometime very soon, we're going to create a place where gamers can legally
> upload and share their creations, including modules, stories and software. At
> that time, I'd be happy to work with you to give your product a base to work
> from.  We are definitely interested in fostering goodwill among customers,
> and we'd like to see our upcoming effort as a pilot project.  Eventually, we
> want gamers to be able to turn to TSR in cyberspace as easily as they do in a
> hobby store.

Please feel free to contact me with comments or questions. I will refer any
pertinent queries to our legal department as soon as I receive them.

Rob Repp                           | InterNet: tsrinc@???.com
Manager, Digital Projects Group    | InterNet: mobius@???????.???.com
TSR, Inc.                          | CompuServe: 76217,761
__________________________________ | GEnie: TSR.Online  AOL: TSR Inc
All opinions are my own, not TSR's | 414-248-3625    Fax 414-248-0389

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